The paper has been published online today: https://t.co/VceGFG4FlB and is fully #openaccess Do you want to know how to design for distributed participatory design? Read this paper!
The CfP for @IEEEVR is out with a later submission deadline because of the changes in the reviewing process. Check: https://t.co/vpMRcTKg3E
@anthony_steed#VR#AR#IEEEVR
For those of you who are working on @IEEEVR papers this should important to you: For VR 2023, the VR Steering Committee has decided to return to a unified submission & decision process. There will be only one paper track for VR 2023. (via https://t.co/AXR3V58d66) #VR#AR#IEEEVR
Hey there #HCI + #Sports community! We are postponing the deadline of our workshop @ACMMobileHCI 2022 once again. 📣 The new date for submission is 8th July 🎯. This is the last chance, don't miss it! @sportshci
Really excited that our paper "Participatory Design going digital: Challenges and opportunities for distributed place-making" has been accepted in CSCW journal @slukosch@maria_c2h
Due to multiple requests the "New Trends in Sports and HCI" workshop has extended the submission deadline to 9th June 2022 AoE! See CfP for details: https://t.co/lHOvnSMCAm
Congratulations to Dr (!!) Jonathan Sutton who just successfully defended his PhD titled “Computational Glasses: Repurposing Augmented Reality Glasses for Vision Assistance”. Big thanks to the examiners @slukosch and @kiyoshikiyokawa and @sftichallenge for funding his work. #AR
The world’s largest virtual reality conference will be held in Chch in 2022. @HITLabNZ’s Prof @slukosch played a key role in securing the hosting rights for the prestigious IEEE Conference on Virtual Reality & 3D User Interfaces. https://t.co/GWq9bTorW7 #UCEngineering#HitLabNZ
ACM XRDS just published a new issue on “Computer Science and Sports” featuring an article from Kai Kunze and myself on Superhuman Sports: https://t.co/J9nsAhGsds @tudelftTBM @TUDSportsEng @k_garten
16,000 Sound Effects from the BBC are available as WAV and they can be used for education or research, e.g.
*Two-stroke petrol engine
*An 8 mm projector running at 24 f.p.s.
*Animated crowd reaction at a wrestling match.
*Mid-distance traffic
https://t.co/xGob1CuIO8