Welcome to the world of HISText!
An unsettling #PointAndClick game built around a world that has #Teletext at its core.
In #HISText, you investigate the world’s first #CorpoChurch. Born from a long-running and controversial fringe religious sect.
#PitchYaGame#Telepunk
PLS Help Share ⚠ #PitchYaGame The Sheet is here!
https://t.co/RMu80xqFAd
One eternity later finished prepping on little sleep.😌
💗 Over 1k games & many gems to be found.
🤗 Now make cool collections & aid the #indiegame underseen.
🔀#indieworldorder#indiegame#gamedev
@JudahS_ Demo date moved to TBD. The feature I just added turned out to be more work than I'd expected. It was essentially a whole code restructure. I'm still hoping this year but we'll see.
You'll be the first one I send a demo out to so don't worry about it.
Welcome to the world of HISText!
An unsettling #PointAndClick game built around a world that has #Teletext at its core.
In #HISText, you investigate the world’s first #CorpoChurch. Born from a long-running and controversial fringe religious sect.
#PitchYaGame#Telepunk
Spent some time drawing my Portable TV. You use this in the game to access the #Teletext portal.
It's puts most of the other stuff I've drawn to shame, I guess another going over is due soon.
#screenshotsaturday#indiegame#pointandclick
1/2
What I've been working on the last week to give some style. Still needs some work to fit in more with the Teletext aesthetic.
I use these to scale (read cheat) the normal #Teletext size so I can fit more Text/Graphics in.
#IndieDev#madewithunity#horrorgame#PointandClick
2/2
Lower quality gif showing off more of what I can do. Uses the #DOTween library. Looking forward to showing off the different use cases.
It's hard making gifs in ubuntu currently as peek doesn't support wayland and my alternative Kooha currently crashes when I record.
Wrote a blog post whilst dealing with a cold:
"Unity3D - (Co)Routine stitching with ScriptableObjects and BeauRoutine"
https://t.co/n0i65TBhuI
It's not my forte at all but I thought the knowledge worth something.
#gamedev#Unity#indiedev#IndieGameDev#developer
Was forced to take a break but I'm back with more #Teletext. I've been working for the last 3 weeks making it more game like.
All art is currently placeholder but is made with custom tools in #unity2d. If people are interested I don't mind sharing. #indiedev#gamedev
I've been working towards something I think will add a lot more style as well as enabling me to be more creative with the gameplay.
So look forward to that, hopefully I'll be able to show it off soon.
Additions:
- What will be the main characters face which is used to examine items and show animations.
- Inventory System with item combination and usage.
- Scrolling Views. Not shown.
- Tons of backend stuff. It's my specialty.
The time is here!🥳
The Beacon Pines #Kickstarter is officially launched!🦌💚
https://t.co/kgiGkNy0HA
We are one step closer to sharing this story will all of you and we couldn't be more excited! Check it out and spread the love!
Working on a small "#pointandclick" project based on a certain 20th century technology. Not an artist myself but I'm fairly proud of how this animation turned out. #Teletext is going to be revolutionised.
#gamedev#unity3d#screenshotsaturday
Quick mock-up of a market leaderboard.
Each service your datacentre runs will have it's own market where you compete with other companies for the top spot and the chance at forming a monopoly.
Buy-out competition to take out lesser rivals or gain footholds in new markets.
No Name #PitchYaGame time!
Manage a successful datacentre by hitting those SLAs. Use a WebUI to scale up services to manage the increased load from new users.
As your basic services grow, R&D complex apps allowing you to become the next great cloud service provider.