I GOT THE DOMAIN! I FINALLY GOT IT!!!!!!!!!!1 🥳🎉
Paint.NET is now at https://t.co/ZJTUII4bVG!
Well, it will be just as soon as I push all the buttons to migrate content and set up redirects from getpaint.net etc. For now it's just a "hey go here" redirect page.
Experimental "No Graphics API" path tracer
- PTX to instruct the GPU. No OpenGL, VK, DX (no graphics api)
- No tris/verts, only planes
- Bindless, raw pointers to scene data
Maintainability 1 out of 10, but I do enjoy breaking free of graphics APIs and their paradigms.
It's about time to show off what I've been working on.
Introducing TaleKeep, a peasant-hopping town simulation RPG set in a storybook medieval world.
#gamedev#indiedev#madewithunity#medieval
My first steam game ISLANDS&TRAINS has just released!! What began as a tiny hobby project has grown into something I’m so thankful, excited and proud for.
It would mean the world if you could give this a retweet and try the game on Steam💌🌻https://t.co/GwvTr9fofq
after years of looking at code in a variety of languages from a variety of teams, I’ve decided:
there is no good code. there are no good languages.
all code is garbage. computers are garbage. return to monke
"Vibe Coding" is great because after 3 weeks you can have a game that seems like it was made at a weekend game jam, except it will also have a nasty low frame rate and lots of weird bugs! You can hook up payments to this not-really-game and then lie about how much it makes!
I kid you not, @itchio has been taken down by @funko because they use some trash "AI Powered" Brand Protection Software called @BrandShieldltd that created some bogus Phishing report to our registrar, @iwantmyname, who ignored our response and just disabled the domain
the trick i’m using to get some decent looking balancing is to model the upper and lower spine separately. my thinking is that the lower spine is where all the balance happens (since it’s entirely manipulated by the abdomen muscles), and the upper spine we kind of use to try to keep a vibe of uprightness. the upper spine has slower critical damping, while the lower spine anticipates and overshoots.
We once thought GRIS would be our one and only small video game, and yet here we are. It’s been six years since its release, and now we’ve just launched our second game, NEVA.
We’re very proud of what we’ve accomplished and so grateful to all the players who made this possible🤍
In Nodezator's dev branch: changed the magnetic sockets feature to make it closer to what I envisioned originally: the nodes had hands and would help you by grabbing the new connection for you.
The hands are CC0 assets from the excellent @KenneyNL#Python#nodeeditor
I firmly believe as a professional computer toucher that there is a such thing as "computer mana". if you haven't earned the computer's respect you'll end up with all sorts of weird issues which will disappear the second that someone with high computer mana tries fixing it
Lots of new things coming in the next update of @unity PolySpatial including support for #visionOS 2 features!
More info here: https://t.co/BmvlO901To
Cool videos coming in the future ⌛️ 😉