This is specifically based on a map from the open asset "SRB2 the Past" by Glaber
... I couldn't find their username on Twitter, but if you're reading this, thank you for sharing your work!
https://t.co/0suWZzxWVR
This is specifically based on a map from the open asset "SRB2 the Past" by Glaber
... I couldn't find their username on Twitter, but if you're reading this, thank you for sharing your work!
https://t.co/0suWZzxWVR
WELCOME TO: Emerald Coast, by El-fire!
A brief excursion to the beloved seaside, complete with a full recreation of the original stage from Sonic Adventure, a boss fight and an encore variant!
https://t.co/e6KWzkay5x
#SRB2#SonicRoboBlast2
@SAGExpo@ocotilloisland Landing on a ledge is pretty forgiving too, though there isn't a ledge grab mechanic
There are multiple goals for each level and lots of secrets to find, so you can play in a linear style or as a collectathon --- or both!
All in all a very nice and cute game
Pangolin Cassowary is out today! One of the best entries into @SAGExpo 2023
The game is super fun and is very polished --- congrats to developer @ocotilloisland and thank you for free access to the beta!
https://t.co/NvvwROlaYx
@SAGExpo@ocotilloisland Overall it feels really good to play
Both characters have limited air control, but with the right amount of freedom for precise adjustments
It's also really nice that the rebound mechanics are pre-determined so that you don't have to worry about going in a crazy direction.
@SAGExpo@ocotilloisland The game is obviously a bit Sonic/Sega-like (it is a SAGE entry) and it borrows the character duo idea from Banjo-Kazooie/Yooka-Laylee
However, it reminds me a little more of a real-time version of Kirby's dream course
I just finished Sonic 1 Forever with @casteor573's Cartoony Mayhem sprites plus modernized music
It's how I remember it but better
https://t.co/BJkswhj63t