Did you notice how our world building and parallax effect works? Every time you enter a new path, it teleports you and completely rebuild the path to your next destination. At any point in time, the only things that exists are actually where you are from and where you are going!
Huge congrats, Doot! You know what? You’ve changed my way of thinking. As a solo indie developer, I used to keep aiming for big games, pouring tons of time into them and burning myself out. After seeing what you’ve shared, I’ve decided my next project will be a smaller, more focused game. Thank you so much. All the best with your game!
The wait for Deckbane continues! 🃏
We're officially past the estimated review time, but everything is ready for launch. Stay tuned for the surprise drop! 🚀
Wishlist here while we wait: https://t.co/krXB8TnUGd
#IndieGame#Roguelike#Steam
I made this website today: It lists #indiegame festivals currently open for submissions. It runs itself, updating once a day.
🎮🎪 https://t.co/vgoJRD0Wc1
I was curious to see how much AI has changed the web development scene since I left 5 years ago. I didn't write any code myself for this... Mind blown 🤯
My first #SteamNextFest (day 1) in a nutshell:
1, Realized my Discord link was expired (fixed now! 🤦♂️)
2, Got bug reports about "bouncing cards"
3, Wishlists jumped by about 150! 🚀
A huge thanks to everyone playing, breaking the game, and giving feedback. It helps more than you know! ❤️
#indiegame #solodev #deckbuilding #roguelike
@TinyTeamsFest Hi,
I’m a solo dev, and I’ve spent the last year working on Deckbane. It’s a roguelike deckbuilder where Poker hands act as the fuel for your heroes' attacks and skills. Thank you so much:D
https://t.co/krXB8TnUGd