my first Sci-Fi rifle design project, I did everything from A to Z in this 3D model. designed the whole gun from concept to materials and rendering.
3D modeling and unwrapping in 3Ds Max
Materials and baking in Substance 3D painter
Rendered in Unreal Engine 5
#3dart#3DCG
"ARMITA'S SPACE STATION" ; my submission to Chasm's call challenge.
so I finally got the chance to participate in one of pwnisher's challenges for the first time!
so my story is about a transportation tunnel in a space station city which is a gate to the galaxy.