20 years ago we released Grand Theft Auto - San Andreas.
The original plan was for the 3 cities to be on separate maps. The player would travel between the cities using trains and planes.
(Gta 1 and 2 also had three cities on separate maps)
Memory was very tight on the ps2 and with separate maps, the other cities’ skyline models wouldn’t have to be in memory.
It would also make it easier to have different police/ambulance/firetrucks for each city. Different pickups, weather types etc.
It would also be easier to contain the player until it was time for the next city.
It would also make it easier to organize the models on the DVD city-by-city which would help the streaming.
Just before the artists started working on the three maps, we had a final meeting at R* North in which we changed our minds and decided to go for a big map after all.
We still ended up doing city-specific pickups, police cars and weather.
Happy birthday San Andreas. You turned out all right.
Many of you have been asking about a new entry in the Grand Theft Auto series.
With every new project, our goal is always to significantly move beyond what we've previously delivered. We're pleased to confirm that active development for the next entry in the series is underway.
The Lord of the Rings: a story where the social elite coerce a trust-fund kid's hard-working gardener into shouldering global risks.
Before it's over, he has to physically carry his useless employer (and their jewelry collection) up an active volcano.
Ahead of its time, really.
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This simple gif by Jakub Nowosad shows the effect of the Mercator projection on the real size of continents and countries on a planisphere https://t.co/LKm3bsPHSG