🚀Welcome to Season 2 of Space Wave Race, Commander!
🧑🚀Embark at full speed and push your limits with new levels and bosses to face.
🔷New mechanics and an enhanced soundtrack🎶
🔹Accessibility features have been fine-tuned💪
👏THANK YOU COMMANDERS!! 💫
🚀SWR 2nd season it's been in orbit for some months and we have received several messages from you.
We are glad you are enjoying every race on our beloved audiogame.👾
🧑🚀Are you a new cadet?🔗Purchase SWR now➡️ https://t.co/M4j7WG8075✨
🚀Welcome to Season 2 of Space Wave Race, Commander!
🧑🚀Embark at full speed and push your limits with new levels and bosses to face.
🔷New mechanics and an enhanced soundtrack🎶
🔹Accessibility features have been fine-tuned💪
Fantastic talk by @drjclau and co. #accessibility should be factored in early, budgeted for and, of course, players should be consulted as to their experiences. #GAConf
Later today, I'll be going live with some #Gears5 as an @RNIB stream! Join me as I take on waves of enemies and prove that you can have a more accessible experience in a chaotic shooter like this.
Action starts at 13:00 BST! [Link to my Twitch in bio]
Just got a mail about a PAID opportunity to do public speaking, talking about my story and the importance of #accessibility in gaming 😭🥰
I’m literally over the moon right now! 😭😭❤️❤️
#a11y is the future of gaming!
OK, people! I am going to do it! Starting from the beginning and going as far as I can, I am about to stream SpaceWaveRace on https://t.co/PJXUd3vFpA at 11:15 AMCDT, 9:15 Pacific, 12:15 PM Eastern, and 5:15 PM GMT. Join me on this adventure, and let’s see how far I get.
Hey Guys! Check out my high score on Space Wave Race Championship mode: 03:34 on Vexindary Z #SpaceWaveRace#accessible#space#science https://t.co/1MLlMV5Jxe
Consigue un código de #SpaceWaveRace y dos entradas para @EverGamesES en #Almeria participando en el sorteo de Instagram que encontrarás en el siguiente enlace: https://t.co/QLjPzO9MhJ
Anyone wanting to learn about #accessibility in #videogames on a panel at @EGX, come along and see me alongside the amazing @CariWatterton, @markusfriend and @ChronoJoe this Friday!
Would love to say hi, chat and discuss potential ideas to push the industry forward too!
#GameDev and #IndieDev: adding audio cues for visual elements can not only help gamers without sight like myself know when, say, a button prompt opportunity is on screen, but also those who are sitting far away from the screen and can't see button prompts either.
#accessibility
Hey #gamedev#indiedev, font size isn't a styling issue! Figure out the largest size you'll support early and use it from your first lo-fi wireframes. It affects decisions about layout & content, decisions that are HARD to try to unpick later if you didn't consider size early on.
Episode 11 with @RNIB's own @sightlessKombat is out now! He is a gamer without sight that has used his knowledge to help make better games. #GamingWithoutSight
Listen on Spotify or Apple: https://t.co/dYKCxjLUms
Or check it out on YouTube:
https://t.co/sygxbHxOjf
Full disclosure - each time you listen to an episode of our podcast, we receive a penny. All the money is reinvested to loan new assistive tech. Also the biggesr the audience the bigger the sponsor. Thanks for listening. We are looking at a magnifier loaner to review soon
Checked my YouTube analytics and saw I apparently have 2000 subscribers. Guess that means I know what I'm doing this weekend.
Thank you so much everyone for getting me this far, here's to another 2000 and beyond. #FinalCutPro#Mac#Accessibility#tutorialvideo
#HappyTuesday
The #AppleVis community is joining forces to create an #Audio category highlighting those games designed for people with visual impairment.
Help us by signing in the following link
https://t.co/KVnYrXA8qP