CozyBlanket Pro is now available for iPad.
Suggestions use on-device local AI models optimized for latency and fast iteration. Works offline, data never leaves your device.
One-time purchase. No subscription.
Wafer 1.4 introduces tracing patterns, dithered blending, viewport navigation gizmos, performance improvements, lower RAM usage and more.
Available now on iPad, Windows, and Mac.
CozyBlanket Pro is now available for iPad.
Suggestions use on-device local AI models optimized for latency and fast iteration. Works offline, data never leaves your device.
One-time purchase. No subscription.
CozyBlanket Pro introduces context-aware seam pattern autocompletion. The AI model can continue unwrapping patterns across the mesh based on your input.
Now available for iPad.
Wafer 1.3.9 includes a performance update that unlocks the full potential of high-end systems.
Here's 32K texture painting (64 Γ 4K UDIMs) running on a MacBook Air M5.
Available now.
@SC_Squiggles Not decided yet as it is still in development. Depends on how many of the AI features for mesh prediction run on device, how much we manage to optimize and a tradeoff between quality and performance.
CozyBlanket Pro suggests complex hole fills and bridge solutions that require multiple loop reroutes.
You can draw guides at any time until you achieve the exact loop flow you need.
@javiersanchezcg The result can be controlled and fine tuned as much as you want, different use case than an automatic remesher.
This demo is about guide responsivemes and speed, not trying to get "good topology"on a face.
I created this model in Maya and handpainted the texture in Wafer on my iPad, no normal map or fancy material stuff.
The model in sketchfab - https://t.co/6bGl9L4s82
Concept by Frederik Jeppesen: https://t.co/Nhs55ZJaxg.
#Wafer#Maya#gameart#handpainted@sparseal
Wafer 1.3 introduces order-independent transparency, per-layer alpha lock, hex color input, a faster asset browser, plus numerous bug fixes and improvements.
Available now on Windows, macOS, and iPadOS.
CozyBlanket Pro enables effortless topology flow editing.
Simply delete the area you want to rework and sketch a guide with your desired loop flow. Autocomplete suggestions automatically adapt to the target patch.
I modeled this sword in Maya, based on the excellent Chilled Sword concept by Arthur Malagon.
I handpainted the texture in Substance Painter on my PC, and in Wafer on my iPad, no normal map or fancy material stuff.
https://t.co/vXCWIoUVfJ
@sparseal#sword#gameart#wafer
Introducing CozyBlanket Pro
A next-generation mesh optimization and cleanup toolkit, built from the ground up with AI-assisted retopology, cutting-edge UV tools, and powerful tool system to transform complex geometry into clean, efficient, production-ready assets.