The last I will make on this MAX rarity thing (its not a rarity obviously).
_MAX = 5 is not a real rarity it's a count marker. It equals the number of actual rarities (Hero, Extreme, Sparking, Ultra, Legend = 5 values, indices 0–4), so its value is always "last real value + 1."
The point of defining it as an enum member (instead of a hardcoded 5) is that it auto updates, if a new rarity is ever inserted before it, _MAX shifts to 6 and every loop/array keyed off it stays correct without touching the call sites
#DBLegends
I’ve seen this around. No there is not a rarity called “MAX”. This is referring to the rarity value. Has nothing to do with an actual new rarity #DBLegends