@amabro200 I find I have to jump through more hoops to figure out its set up. For example he has the ChestUp bone set as the Neck in the avatar configuration by default. Why not the Neck bone? To avoid reparenting the shoulder bones? Does this even make sense with current ik? ¯\_(ツ)_/¯
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@TahvoVR The main issue for me is facial tracking data is closed in the API. Even native AVP applications can't use the facial data regardless of user consent, so you'd need a Babble-like client to use it. So its BSB for Social VR, then AVP for other use cases.