The blog-like saga to try to understand what the games we chose to play may or may not say about us – often pretentious, perhaps occasionally thought provoking
The Year in Squareblind 2025: July – December
From July onwards, the blog looked at the concept of a more open-world Mario Kart, while also contemplating the geopolitical significance of a nation state owning Electronic Arts.
https://t.co/SNHUfiGAAz
We worked in a farmhouse on the border of Leicestershire and Warwickshire, miles away from the rest of civilisation. And this game was created before the internet was a thing. We continuously played until it got too easy - and then ramped the difficulty level up until we found it a challenge. Wait till you get to level 5 🥵😅
The Year in Squareblind 2025: Jan – June
The year kicked off with the announcement of the Switch 2, along with thoughts on sustainable games, greenwashing & whether Captain Planet on the Amiga made gamers better people from an environmental standpoint.
https://t.co/gIzCKqvyVW
Character collaboration will feature in many of the puzzles in my new Melkhior's Mansion spin-off for the Playdate. A quick turn of the crank switches between characters.
#playdate#gamedev#indiedev#pixelart https://t.co/IM4ckQycMg
Three seconds of immersive gaming with Samurai Sword Fight on Switch
Immersion isn't always about open world artistry - it can sometimes just be all silly faces and pretend swordfights...
https://t.co/s12wxlAcYl
#Samuraiswordfight
Squareblind at 10: 2023 to 2024 – Funny games and scared gamers
Our last trawl through the last ten years of the blog considers whether #EarthwormJim2 shows that games can be good and legitimately funny.
There is also a real world haunted house...
https://t.co/SUdhQm0u9X
For the first time ever, Disney’s rare, out-of-print gateway horror movie SOMETHING WICKED THIS WAY COMES (1983) finally arrived on streaming today, now playing exclusively on Disney+!