Roguely is now live on Steam!
I also pushed out a few patches to fix the bugs with Steam stats and achievements.
Check it out and let me know what you all think! <3
https://t.co/3Jn5DP4J4T
Hey @nikgeneburn - Any word on 2FA emails? I'm assuming it's just that whatever you guys use to send emails is just overwhelmed, but just figured I'd ask in case it's something separate. @bstategames@tarkov
The first round on each side is one of my favorite parts when I @PlayVALORANT because I get to use a ghost. It gives me flashbacks of the silenced USP in CS.
Here are some ghost clips from my recent #VALORANT games. Enjoy! ♥
https://t.co/zTPnP0GEjr
Hi friends! I dropped a new funny #VALORANT moments video. If you're in the mood for some meme ridden VALORANT craziness, check it out <3
https://t.co/srU1zLZQNd
Hey everyone, I just posted a new video with some fun highlights of crazy aggressive Raze plays while defending in #VALORANT .
Give it a quick watch, like, and comment if you wouldn't mind. Help me out with that YouTube algorithm. ♥
https://t.co/kH7zRjJ2uG
Hey friends! I posted a highlight video from some of the recent #VALORANT streams! The first of many!
I've been learning Raze and it's been a blast.😉
Check it out and drop a comment letting me know what you think!❤️
https://t.co/5JOKNMqVLQ
@playnewworld Now it's telling me that I can't login because the world is under maintenance while my friends are still playing the the same server... @playnewworld
Working on a little project with arcade-y vehicle physics.
Trying to simulate a turning radius but still keep a simple torque at the center of a mass for steering. Only using physics forces.
Anyone have experience with something similar and have pointers?
#gamedev#indiedev
Roguely is now live on Steam!
https://t.co/A2RDNvun59
Also fixed a few bugs with Steam stats and achievements .
Hope you all enjoy it, and I would love to hear your thoughts!
#gamedev#indiedev#solodev#unity