Order of the Sinking Star is releasing on October 8, 2026 on PC (Steam & Steam Deck), Nintendo Switch 2, and PlayStation 5! 🌟
🧩 Wishlist and follow today: https://t.co/ObIzghqlPS
📜 Read more details: https://t.co/tWizqK7BXV
The Order of the Sinking Star Demo is now available on Steam during #SteamNextFest! 🥳
Enter this massive puzzle adventure from the director of Braid & The Witness, and carry over your progress to the full game later this year! 🧩
📜 All demo details > https://t.co/xy4qnxEeja
The demo for Order of the Sinking Star, the *huge* puzzle game we've been working on for a long time, is free this week on Steam...
Playable only during NextFest, it'll be gone after this week, so check it out if you're interested!
https://t.co/z4KE9ENEEc
Lerp is used everywhere in games. It’s simple, but combined with a few small tricks it becomes incredibly powerful.
This thread is full of visual examples.
I was let known about this several times already. My build tool for C nob.h is mentioned on the official website of the C standard. I'm extremely humbled and surprised at the same time. Usually I do not expect any serious recognition from anybody. Mostly because I'm actually very unserious person (you probably already know that).
I just want to say thank you for this little nod of acknowledgement to the work I do. The idea of nob.h was also heavily inspired by the ideology @Jonathan_Blow is following in his currently in development programming language. Huge thanks goes to him for making me realize that to build a project in a language X you should probably only use the language X. Especially if that language is used for things like Operating System, Load Balancers, High-frequency Trading, Web Browsers, etc. If it can do all of that, it MUST be able to run few external commands ffs. :)