[2/6] Performance is king. 👑
Most SVGs in our apps are static; they don’t need the heavy overhead of specialized full SVG spec rendering.
🔬Nano Icons give you the speed of font-based rendering without losing multi-color complex shape support.
Check out the repo and follow the 🧵 to learn more 👇
https://t.co/7L0znfXyfl
Working on automatic shared URLs with React Navigation's static config.
If the same screen appears in multiple navigators with the same path pattern, it'll be marked as shared automatically.
So the screen keeps one URL, even when it lives in different navigators.
@caocaocaocaos Whereas it is not fully documented now, it should be completely possible to leverage the OTA updates. You’ll need to load the newly created font dynamically using expo-font however. I’ll cover this use case in the docs along with the upcoming release 🫡
react-native-nano-icons has reached 350+ stars on GitHub! ⭐️🔬
Huge thanks to the community for the support!
It's the ultimate way to handle custom icons in React Native:
🛠️ Integrated SVG-to-font build process
⚡️ Blazing fast native components
🎨 Multi-color font icon support
📐 Use icons inline within RN <Text> components
🚀 Expo Go & Web support out of the box
We are entering a new era of on-device automation. ✨
Watch Gemma 4 E4B navigate and drive an iOS simulator directly using Argent. Local models can handle complex interactions and software navigation autonomously.
Configurable iOS widgets are now supported in expo-widgets SDK 56.
Users can customize widget behavior directly from the widget gallery - making it possible to build more personal, dynamic, and context-aware widget experiences in Expo apps.
I created a minimal screen descriptions tool for Argent, to a simple text description, resulting in 6x improvement over hierarchy tree.
Coming this week to Argent.
Great news for Flutter devs - ✨Pulsar SDK for Flutter is coming! 🎉
Try the best haptics experience in Flutter and let me know what you think! 🙏
- more than 150 ready-to-use presets
- interactive docs with live haptic previews
- custom and gesture-based haptics
Link below ⬇️
Bringing you 4.25.0 with many Tabs API improvements (& changes) before stabilisation.
The release brings many awaited user-facing improvements. You should definitely check out the release notes.
Kudos to the whole screens team for delivering the release.
The iOS Simulator has never had a camera.
SimCam fixes that! Your simulator can use front, back or both cameras, each with its own source you control from the menu bar.
Check it out on GitHub! Drop a ⭐️ if you find it useful, and keep an eye out for new improvements and features (coming very soon):
https://t.co/gO14DkcX90