Just discovered another cute little desktop robot buddy — LeLamp 💡
An expressive lamp robot with movement, personality, and an open-source design. You can make by your self as well.
The future of home robots might not begin with humanoids. It might start with small robots that people simply enjoy having around.
What other small everyday objects could be transformed into smart devices?
leave your comment and see the project github url.
Seeing touch without pressing down!
Most tactile sensors rely on deformation.
Press down, deform the sensor, measure the deformation. But light contact, touching water, cream, soft films, doesn't deform anything. The sensor sees nothing.
LightTact flips the approach. It uses optical detection instead. An ambient-blocking configuration suppresses external light and internal illumination everywhere except at actual contact points. Only scattered light from true contact gets through.
The results? High-contrast raw images. Non-contact pixels stay near-black. Contact pixels show the natural appearance of whatever's touching.
This works across material properties, contact forces, surface colors, and lighting conditions. Water, facial cream, thin films, liquids, all become visible the moment they touch.
The sensor outputs spatially aligned visual-tactile images. Vision-language models can read them directly.
Here's the paper: https://t.co/ZCxqFSr6BA
@changyi_lin1 and team - hats off ;)
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With Lunar Drive V2.1, you can record movements, then play them back with precision.
Here, it’s mounted on a little 2-axis arm, and daisy chained on CAN bus.
BrainCo showed off its latest bionic hand at WAIC 2026. Myoelectric control still works even when the hand is detached, which isn’t new.
But the soft, skin-like finish makes this one look almost real.
Facts. My 12-year-old self loved it on the 360. I even made a video I uploaded years ago that has the Lagos mission you're talking about.
https://t.co/hiDuLu4AyV
Just realized it was my first try at a gaming video, oml. The laptop I recorded it on could not even handle the recording with the Elgato, and I think it was 10 years old at that point already 🤣🤣. The editing was a happy accident of computer bottlenecks. Talked my grandmother into getting the game for me by some miracle too.
Our lifespan is a session. Our memory is a context.
Our senses are the input stream. Our thoughts are the reasoning steps. Our decisions are the tool calls. Our habits are the system prompt. Our goals are the objective function. Our emotions are the reward signal. Our relationships are the shared state. Our regrets are the residual errors. Our growth is the fine-tuning. Our death is the context window closing.
And whatever remains—the traces left in others—becomes the training data for the next agent.
I’m extremely exited to announce that @LiamsDadTravel & I have successfully completed the first Coast to Coast (diagonally) on HW3 FSD v14 Lite!
We started at the southern most buoy in Key West, FL and ending in Cape Flattery (4,255mi/6,847km).
NO manual steering, braking, accelerator, or turn signal stalk inputs!
Onwards to Prudhoe Bay Alaska where we will continue our Buoy to Bay trip! Where we will livestream everything to X!
Anthropic just dropped a 100% free course on Loop Engineering with Fable 5.
This is the clearest breakdown of Claude Code and agentic loops you'll find anywhere.
People are paying for tutorials that teach less than this one hour does.
Watch it today, then read the step by step guide on building loops below.