I taught a local AI to make retro games on my Mac. No cloud, no API bill.
The trick? Give it less to do. I hand-built the game engines; Qwen writes the story, enemies and palette. First-try playable games in under a minute.
Built on nova64io 🎮
https://t.co/CUoGED3rdL
Morning all, feeling a little bit better today so trying to catch up on Dev work. I'm SOO behind! what I might do is launch V0.99 ahead of the 26th Nov and push V1.0 back a bit- still got the testing to finish off, trailer to do, press pack (the list goes on and on!) Will keep you posted
#SuperPolygonGrandPrix
Pick a guardian. Keep the lantern lit. See what the next expedition throws at you. 🔥
Emberbound is a 3D RPG with eight guardians, turn-based battles, and shifting routes. Play the pre-release on CrazyGames and tell us who you picked.
https://t.co/7dLtKnNuPB
Less "trust the trailer." More "show me the source."
Nova64 pairs public demos with their JavaScript source.
Explore the code and demos: https://t.co/rz7Kz2qldd #nova64
The disc has a label. The estimate has context.
PlayStation entries separate source estimates from platform reference ranges.
Explore the catalog: https://t.co/pa5N8WWo9o #retrogameprices
A sandbox without the part where sand gets in the keyboard.
Minecraft Voxel World is a sandbox demo in the Nova64 gallery.
Open the cartridge: https://t.co/srYGRCuw1h #nova64
What did the tide leave behind? 🌊
Grab your gear and take the plunge in Relic Diver.
Play on https://t.co/f66eyRU4I0 https://t.co/hMBgEnr4ty
Newgrounds https://t.co/lgmhQaTha5
Built with #nova64 https://t.co/8t63Mne3vD
“Make me a neon arcade racer.” Five words. One very good excuse to miss your stop.
With m{ai}geXR, describe a game, play it, and tweak the code.
Out now on the App Store and Google Play. What would you build?
https://t.co/CuDGbNvt5R
⚔️ Hero Trailer — [Jerome]
"Haha, life's too short to live the way someone else tells you to, right?"
Strike Team Captain of the Lentus Rebellion, wielding a greatsword as tall as he is.
Arrives in the free December update.
🎬 https://t.co/f6LjsKxcUQ
#DragonSwordAwakening
Emberbound is live! ⚔️ Eight guardians, turn-based battles and procedural 3D realms.
Play free:
https://t.co/62BcqClMgc
https://t.co/PmsHyv5cJY
Want to make retro 3D games? Explore Nova64, our JavaScript fantasy console:
https://t.co/8t63MneBlb
ok so... there was a 2 day hackathon at work last week...
i built an infinite, 3D, ai native mmo called nocturne... it's set in the world of inkwell.
the server capacity is... pretty good..? i tested it with 1000 connections in the cloud.
it's written in a programming language i wrote (called ink).
it uses polygons & gaussian splat *frostings* for the graphics.
it has an adaptive music system that changes intensity and mood based on the gameplay.
the combat is kind of realtime dnd-like?
all of the npcs are powered by llms, you can talk to them, trade, fight them... they remember you..?
they have little neural nets inside them and they optimise for survival and happiness.
there's *trillions* of combinations of characters... *hundreds of millions* of spell combinations.
all of the creatures have a genome, they reproduce and have mutations creating new creature types...
you can catch them like in pokemon... there's semantic crafting and alchemy... you can be turned into a vampire and burn in the sunlight..?
there's a day & night cycle... seasons... fires spread, rain puts them out, ice freezes over lakes...
you can become a werewolf and infect others? or a weredragon? even a wererat.
you can ride on goats, sheep, horses, eagles and dragons...
aliens can abduct you or the farm animals...
and when you do... you can discover and explore their home planets with different physics.
there's giant colossal beasts to fight, demigods with trials that give you world changing powers...
you can get portals in a bag that take you to home's you can customise like in tiny glade...
oh and there's an api... so people can connect their local agents to it and build their own worlds...
rift's open up and invasions happen. villages learn traditions and will fear you if you treat them badly...
there's open pvp everywhere and you drop all of your gear if you die.
if you try to do pvp in the main cities, then mages will spawn in and try to kill you.
oh... there's also semantic scrying.. you can get any item and cast a spell and it opens a portal to the closest thing that is semantically similar... got a bone? maybe it'll take you to a graveyard... a log? a forest, etc.
i feel like i haven't even *scratched the surface* with how deep this game is, but this post is pretty long... so... *dream bigger*.