Start Beyond is a finalist in the 2021 innovAGEING National Awards in the ‘Increasing Access to Care & Services’ category! Working with @swtafe and WDHS, we’re thrilled to see this work being recognised.
Congrats to all finalists!
https://t.co/2Iz5bIvoH3
Things seem to be getting back to normal as costume parties and haunted houses were all back last weekend. @RtoVR has put together the top 15 favorite #VR games which span the gamut of horror and thriller sub-genres. Check them out here.
https://t.co/rWCHugPLoL
@Facebook has changed its corporate name to #Meta as part of a major rebrand. The company said it would better "encompass" what it does, as it broadens its reach beyond social media into areas like #VirtualReality.
https://t.co/jM3eybKV2P
AR is really coming into its own these days. @Chewy enables pets to have experiences with #AR. It has a "Fur-tual" Boutique: a full-body-try-on where pets can virtually dress up in #Halloween costumes. Why should humans have all the fun?
https://t.co/NJt7Wwqc4x
@Facebook plans to change its corporate name and @TheVerge indicated it will connect to the company’s focus on the ��metaverse,” a developing digital platform enhanced by AR and VR where people interact through digital avatars.
#Metaverse #VirtualReality
https://t.co/BBwPokXYpb
@immerse found that 48% of employees said they would leave if they didn’t receive training. Moreover, 61% of employees said that companies that fail to use modern training will struggle to retain talent. Here's how VR can help solve this problem.
https://t.co/Ppc751LCxV
@BankofAmerica launches #VirtualReality training in 4,300 financial centers nationwide. Following a successful pilot with 400 employees, 97% of the participants felt more comfortable performing their tasks after going through the #simulations.
https://t.co/Wm5MAYjolg
After several teases, @htcvive has revealed its latest #VirtualReality offering in the form of the Vive Flow. A pair of portable #immersive glasses designed to improve your wellbeing.
https://t.co/BROtJTegWA
A year after @Facebook released its Oculus Quest 2 VR headset, and weeks before Facebook's #VR and #AR-focused Connect conference, CEO Mark Zuckerberg and Facebook CTO-to-be Andrew Bosworth showed off prototype VR headsets on social media.
https://t.co/kuSmDzdpy0
As conglomerates rush to invest in #VR fashion, small players are making moves too. From digital design to VR runways, it feels like the #metaverse’s only limitation might be how far we can stretch our imaginations. Here's a great read by @guardian.
https://t.co/hv3GpSXgwt
Today, #VR, #AR, wearables, and smart home tech have passed the early adoption phase and are all firmly part of the “mass market,” according to research by @IDC. The research firm predicted that the combined market will grow to $524.9 billion in 2025.
https://t.co/o43o4b34px
New research published in @jmirpub has found that #VirtualReality can be used effectively to enhance traditional treatment methods, such as cognitive-behavioral therapy and exposure therapy.
@PsychToday highlights an interesting study about this.
https://t.co/2LZlH0pXDz
@SoftwareAdvice's survey has revealed that 40% of small to medium-sized corporations use AR and/or VR in training. Of this percentage, 59% implemented it for the first time during the pandemic.
Here are some great insights from the AR/VR survey.
https://t.co/DkLKi0RhQK
From self-care and wellbeing to treatment and even surgical procedures, #XR has already started to improve many aspects of healthcare. Here's how.
https://t.co/YU9PUW1QOZ
#VirtualReality#AugmentedReality#healthcare#Medical
Here's a great read by @CLOmedia that busts myths that hold hundreds of people back from exploring immersive L&D tech and gives us all the reasons to explore and invest in cutting-edge immersive tech for our team’s L&D needs.
https://t.co/mxZS4x32oL
With Christmas approaching, now is the time to plan brand campaigns. We just launched an #AR page for you to engage your mobile audience with custom branded 3D experiences. If you want to bring your campaign to life in AR this Xmas, contact us for a demo.
https://t.co/Mv30U6cUmH
Japanese company @DiverX_VR unveiled the HalfDive, a one-of-a-kind #VirtualReality headset meant to be used in bed while laying down. The device employs a 3D audio system, immersive haptic feedback, and a distinctive control system.
https://t.co/UT5JRYV3Gi
The Aged Care sector is transforming through meaningful and joyful #VirtualReality experiences that enrich the quality of life for seniors. Here's how.
https://t.co/wjK6Ixsd5m
Many Australian companies are turning to #VirtualReality as a means to invigorate the employee experience so employees can more easily visualise their future workplace, experience the companies values, and get to know their colleagues. Here's how.
https://t.co/RKOLHMkwS5
Starting in 2022, @FacebookHorizon Workrooms users will be able to join @Zoom meetings and use Zoom whiteboard from within #VirtualReality, positioning the platform to connect a much broader user base to users of the VR productivity app.
https://t.co/H7nA7kVRF0