My wife got pregnant by another man.
It's been a challenging 9 months knowing he's not my son but I'm so excited to raise him like my own.
Here's 9 things it taught me about playing Ret Paladin: 👇
Tbh, it’s WAY too much work to like, find a raiding guild, and then apply, and keeping doing that until you find one that takes you. THEN they expect you to like show up on a schedule and all that shit. Can we just get solo queue mythic raiding, too?
Midnight cooldown manager NEEDS to have the possibility to remove active buff uptime- overlaping display of your cooldowns,
Maybe I'm oldschool but always felt active buff over cooldown tracker looks messy. Instead of having a separate place of buff tracking
@Warcraft Save us
Mythic+ was always supposed to be a different form of content from raiding. For healers especially it’s been a great way to showcase skillsets other than raw hps min maxing. This is where things like weaving in impactful damage, interrupting mobs, using CC/utility, coordinating/tracking raid cds and defensives, watching cast target on frames for preemptive game saving plays, and so much more came into play.
In Midnight, all of those things will be gone or gutted. Healer damage appears to still be ~1/10th of a dps at absolute best, rendering it meaningless. Interrupts are being taken away, CC/utility is being gutted, targeted spell tracking on frames is being removed, and omniCD style tracking is being removed with no suitable replacement in sight… All of our agency to help our team succeed is being stripped down to just raw healing, and I’m left to wonder, what’s left? All that’s left for M+ healers is now just raw hps buttons, turning it into just a smaller group version of raid where we just stare at health bars the whole time and only worry about hps.
Mythic+ was never meant to be played the same as raid, it’s supposed to be another, separate end game pillar that allows players to showcase different skillsets and playstyles. Midnight is set to strip away 90% healer’s skill expression and agency over group survivability outside of just straight hps buttons. I really hope blizzard reconsiders some of these changes
blizzard has had 20 years of robust third party addon development to inspire them or straight up borrow from. they have used almost none of it. now they're effectively banning competition and I'm supposed to believe they'll be motivated to continuously improve the ui?
hello???
everyone: mad that addons are gone, tensions high, visibly upset, 0 motion
me: blissfully ignorant of any buffs i have, frolicking whimsically through encounters with a smile on my face smashing my one button roto helper to use the 3 abilities left in my spellbook, insane motion
Need those things on raidframes for high-end content @WarcraftDevs:
- Display of active personal/external defensive cooldowns
- Capacity to show more than three of your own concurrent buffs, to support classes that rely on tracking multiple effects (rdruid)
- Overshield display
I don't understand the optimism that a company that has spent 20 yrs avoiding its ui will make the current alpha ui good in the near future
there is no evidence to support that optimism and plenty to refute it
build the ui first, then we can talk about removing addons