Nintendo tried to patent touch screen based gameplay for pokemon and it was rejected. I don't think my game was listed as an example but it could have been used since @zenforms came out in 2012 on iOS.
Rebirth in 2027.
https://t.co/aw6zrUNldJ
@Pnolanmedia Damn, I had them question me, randomly. On Friday night, they drove up to my car outside coppers (I was parked up) and she quized me why I was stopped and just asked me about 20 questions. She did all the talking and accused me of trying to meet up with a dealer 😂
I've a retroid pocket 5 (android powered handheld) and it's so cool to be able to dock it to the TV and hook up a controller. Handy to test a pre-alpha of my game on 💪
I know I don't really tweet much anymore but I want to share this. I'm gutted by this. One of my favorite TV shows of all time is Nip/Tuck. He was one of the leads and I loved him in it. Very sad.
Following up on that shield effect from yesterday, here is the shatter effect for when it's destroyed.
I wanted the effect to mimic the shatter at the end of completing a shrine in Zelda BOTW. You know the one? You do... :)
#vfx#madewithunity#unity#unity3d#gamedev
It's been a while since I inked anything and I wanted to brush off the rust. This is Nage from @zenforms, an old iOS monster taming game by @stephenmcvicker I worked on. Nage wasn't available when the app was live, but I still have hope Nage and Zenforms will return!
We are delighted to be recognised as one of the Best Workplaces in Tech 2024 in Ireland by @GPTW_Ireland! 😀
This prestigious achievement reflects our dedication to fostering a positive and rewarding work environment for our employees!
#BWTech24#GPTW#Tech
@GrappleClips If it wasn't for those first 5 years of ROH, we wouldn't have AEW. I feel like that era of ROH not only gave us so many active stars, but inspired a generation of wrestlers. So.... ROH