Bob van Orsouw. A website built with Processwire and Vue for Bob van Orsouw based in Zurich, Switzerland. The consequent line-based design is underlined by the sliding transitions between the different sections of the site. https://t.co/NFUDOTSy5V
Augenblick Kultur. With DIESE Studio I worked on concept, design and development of a platform to present artists all over Hessen. It shows the diverse landscape of an regional art world behind the big names. https://t.co/xaW2EO85PL
Cinémathèque Leipzig. For the arthouse cinema Cinémathèque Leipzig I developed a whole new website in collaboration with Studio Est. The main challenge was to enable the diversity of the program with a simple backend interface. https://t.co/LnTNFRAZD6
Not Vital. Website for the swiss artist Not Vital. Because of the amount if images and their ongoing use as background images I chose the CMS Sanity and realized the page as a Vue SPA with prerendered pages. https://t.co/pCOD1ZappN
@eur_gr Thanks! Actually we‘ll have to see if the free plan is enough, but looks good so far. I’m using the prerender-spa-plugin for webpack. I felt nuxt would be a little too overload and I like to build things my own so they only do what is necessary.
Gianni Jetzer. Small portfolio site for New York based curator Gianni Jetzer. The site is a mix between classic server- rendered pages and SPA by fetching new contents via an API. Its written completely in Vanilla JavaScript without any frameworks or third party dependencies.
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Hello World. Website for »Hello World«, an initiative for teaching programming basics to beginners. Built with lovely new #Kirby 3 in combination of Thinking 3 Theme and individual built modules. https://t.co/meG5a3NPwD
100 Jahre Darmstädter Sezession. Festival website in the occasion of the 100th anniversary of Darmstädter Sezession. The site aims to give the visitor an overview about events and artworks spread over the whole city. https://t.co/88MRB8kIZy
HanaHana. Website for a short imagination of the vr art project «HanaHana» by Mélodie Mousset and Naëm Baron. Central element is the little game, simulating the actual vr game. By growing arm chains the user is moving forward on a repeating background. https://t.co/F24HbltxRo