Dice Carnival demo is LIVE on Steam! 🎲
Dice-based roguelike deckbuilder where you build “broken” synergies, fight bosses, and manage luck with a Bank system (lock a die, reroll the rest).
We’d love your feedback what feels fun, unfair, or unclear?
Demo: https://t.co/of50NWWBYC
#indiedev #indiegame #roguelike #deckbuilder #gamedev #SoloDev
Dice Carnival demo is LIVE on Steam! 🎲
Dice-based roguelike deckbuilder where you build “broken” synergies, fight bosses, and manage luck with a Bank system (lock a die, reroll the rest).
We’d love your feedback what feels fun, unfair, or unclear?
Demo: https://t.co/of50NWWBYC
#indiedev #indiegame #roguelike #deckbuilder #gamedev #SoloDev
Hey! We’re a 2‑person indie team making DICE CARNIVAL 🎲🎪 (a dice‑based roguelike deckbuilder).
Roll all your dice ➜ BANK the ones you want ➜ reroll the rest ➜ commit for score + token/Joker effects.
The goal: dice are random, but your build lets you *manage* luck.
✨ What’s in the game:
• Rule‑bending Tokens/Jokers (synergies + “broken” combos)
• Multiple decks / playstyles
• Bosses & events that change the rules (build checks, not just bigger HP bars)
• Shops + meta progression (Tickets from efficient runs)
A public demo is coming soon.
If this is your kind of game, wishlist/follow on Steam (link in bio).
Question: what’s your favorite part of deckbuilders drafting, shops, bosses, or combo hunting?
#indiedev #indiegame #roguelike #deckbuilder #gamedev #SoloDev
Hey! We’re a 2‑person indie team making DICE CARNIVAL 🎲🎪 (a dice‑based roguelike deckbuilder).
Roll all your dice ➜ BANK the ones you want ➜ reroll the rest ➜ commit for score + token/Joker effects.
The goal: dice are random, but your build lets you *manage* luck.
✨ What’s in the game:
• Rule‑bending Tokens/Jokers (synergies + “broken” combos)
• Multiple decks / playstyles
• Bosses & events that change the rules (build checks, not just bigger HP bars)
• Shops + meta progression (Tickets from efficient runs)
A public demo is coming soon.
If this is your kind of game, wishlist/follow on Steam (link in bio).
Question: what’s your favorite part of deckbuilders drafting, shops, bosses, or combo hunting?
#indiedev #indiegame #roguelike #deckbuilder #gamedev #SoloDev
Found @stphantomscript here.
Dice Carnival is a dice based roguelike deckbuilder built by a small indie team.
Roll, upgrade, break the rules, and build powerful synergies through Jokers and boss modifiers.
Demo preparation for Next Fest is underway and this one looks promising for strategy fans.
Steam:
https://t.co/dUnncranjA
#IndieDev #GameDiscovery #Deckbuilder
Hey! We’re a 2‑person indie team making DICE CARNIVAL 🎲🎪 (a dice‑based roguelike deckbuilder).
Roll all your dice ➜ BANK the ones you want ➜ reroll the rest ➜ commit for score + token/Joker effects.
The goal: dice are random, but your build lets you *manage* luck.
✨ What’s in the game:
• Rule‑bending Tokens/Jokers (synergies + “broken” combos)
• Multiple decks / playstyles
• Bosses & events that change the rules (build checks, not just bigger HP bars)
• Shops + meta progression (Tickets from efficient runs)
A public demo is coming soon.
If this is your kind of game, wishlist/follow on Steam (link in bio).
Question: what’s your favorite part of deckbuilders drafting, shops, bosses, or combo hunting?
#indiedev #indiegame #roguelike #deckbuilder #gamedev #SoloDev
Cold-emailing creators actually worked.
A YouTuber joined our Steam Playtest for Dice Carnival (dice roguelike deckbuilder) and sent me clips from their run.
High-roll → token synergies → win → “I love it, I really really love it” 🥲🎲
Dice Carnival Public demo drops June 4 feedback welcome!
Wishlist/follow on Steam (link in bio)
#indiedev #indiegame #roguelike #deckbuilder #gamedev #SoloDev
@IndieGameJoe https://t.co/VHYjGP9J3T Hi Joe! Thanks for hosting. This is our game Dice Carnival. Me and my wife working on a Dice based Rougelike DeckBuilder and our demo is coming 4 june.
Hey! We’re a 2‑person indie team making DICE CARNIVAL 🎲🎪 (a dice‑based roguelike deckbuilder).
Roll all your dice ➜ BANK the ones you want ➜ reroll the rest ➜ commit for score + token/Joker effects.
The goal: dice are random, but your build lets you *manage* luck.
✨ What’s in the game:
• Rule‑bending Tokens/Jokers (synergies + “broken” combos)
• Multiple decks / playstyles
• Bosses & events that change the rules (build checks, not just bigger HP bars)
• Shops + meta progression (Tickets from efficient runs)
A public demo is coming soon.
If this is your kind of game, wishlist/follow on Steam (link in bio).
Question: what’s your favorite part of deckbuilders drafting, shops, bosses, or combo hunting?
#indiedev #indiegame #roguelike #deckbuilder #gamedev #SoloDev
Cold-emailing creators actually worked.
A YouTuber joined our Steam Playtest for Dice Carnival (dice roguelike deckbuilder) and sent me clips from their run.
High-roll → token synergies → win → “I love it, I really really love it” 🥲🎲
Dice Carnival Public demo drops June 4 feedback welcome!
Wishlist/follow on Steam (link in bio)
#indiedev #indiegame #roguelike #deckbuilder #gamedev #SoloDev
Hey! We’re a 2‑person indie team making DICE CARNIVAL 🎲🎪 (a dice‑based roguelike deckbuilder).
Roll all your dice ➜ BANK the ones you want ➜ reroll the rest ➜ commit for score + token/Joker effects.
The goal: dice are random, but your build lets you *manage* luck.
✨ What’s in the game:
• Rule‑bending Tokens/Jokers (synergies + “broken” combos)
• Multiple decks / playstyles
• Bosses & events that change the rules (build checks, not just bigger HP bars)
• Shops + meta progression (Tickets from efficient runs)
A public demo is coming soon.
If this is your kind of game, wishlist/follow on Steam (link in bio).
Question: what’s your favorite part of deckbuilders drafting, shops, bosses, or combo hunting?
#indiedev #indiegame #roguelike #deckbuilder #gamedev #SoloDev