@MidasTouchmkt Issue here is the fact he slept with a spy which could hurt Nvidia via leaked secrets, and he slept with a subordinate which is against most corporation policies.
He’s cooked.
88% of venture-backed startup founders walk away with nothing, according to a study of nearly 250,000 founders.
Researchers from Wharton and the University of Zurich analyzed 157,669 US startups and 248,454 founders from 1987 to 2025.
The top 1% of startups captured 79% of all value at exit
The 12% of founders who did get paid received a median of $4.8 million after taxes
Angie Martinez interviewed Tupac Shakur three months before his death. She’s finally sharing her interview with the world in THE TUPAC TAPES WITH ANGIE MARTINEZ, a four-episode video podcast event, premiering on November 27.
Joining her to reflect on Tupac’s life, legacy, and lasting impact are Matt Barnes, Big Boy, Bootleg Kev, Joe Budden, Charlamagne Tha God, DJ Hed, E.D.I. Mean, Erica Ford, Dream Hampton, Lil’ Cease, Monie Love, Ed Lover, Aiyisha T. Obafemi, Wallo, and RZA.
“And even if it did.” There it is.
You just admitted that even if the behavior WAS racially motivated, you’d still consider the backlash ridiculous. Thanks for clarifying exactly where your concern begins and ends.
I’m not gonna debate that Take Two won’t milk the game by having multiple releases, but the reality is the consoles are underpowered for what the game does.
It’s like debating 60fps for GTA V on PS3 when it released in 2013, it simply wasn’t possible.
The only reason why 30fps wasn’t acceptable for other games this gen is bc they look worse than games than can run on 60. GTA VI is not one of those games.
Only people complaining about 30 fps are spoiled PC gamers and people under the age of 28.
Rockstar is pushing current gen CPUs to their ABSOLUTE limits to create a large yet dense world with immense detail.
No video game has EVER done that.
@itsCongQ Whole new sentence. You are comparing your PC to a console, which is objectively weaker most times.
If you are gonna judge the performance of a game, judge it on the hardware it’s on.
@Richter079 We aren’t talking about PCs, we’re talking about consoles, which are current gen and has the CPUs they have.
Unless the PS6 and Project Helix is out lemme know.
For the ignorant folks in my comments:
Many games turn down graphical settings, crowd size, and have far less complex computations to run at 60.
Example: Cyberpunk gets 60 on PS5 by cutting resolution and ray tracing, which is GPU work. GTA VI's limit is the CPU, which the PS5 Pro barely upgraded. Not to mention the NPCs are basically background fodder, they do not have complex computation involved with them.
You can't fix a CPU bottleneck by lowering resolution.
You can say you hate or don’t like 30 without acting as if it is a technical possibility based on everything we’ve seen from footage.
Digital Foundry has videos on GTA, I highly suggest you all criticizing watch them before sounding ignorant in my mentions.
For the ignorant folks in my comments:
Many games turn down graphical settings, crowd size, and have far less complex computations to run at 60.
Example: Cyberpunk gets 60 on PS5 by cutting resolution and ray tracing, which is GPU work. GTA VI's limit is the CPU, which the PS5 Pro barely upgraded. Not to mention the NPCs are basically background fodder, they do not have complex computation involved with them.
You can't fix a CPU bottleneck by lowering resolution.
You can say you hate or don’t like 30 without acting as if it is a technical possibility based on everything we’ve seen from footage.
Digital Foundry has videos on GTA, I highly suggest you all criticizing watch them before sounding ignorant in my mentions.
For the ignorant folks in my comments:
Many games turn down graphical settings, crowd size, and have far less complex computations to run at 60.
Example: Cyberpunk gets 60 on PS5 by cutting resolution and ray tracing, which is GPU work. GTA VI's limit is the CPU, which the PS5 Pro barely upgraded. Not to mention the NPCs are basically background fodder, they do not have complex computation involved with them.
You can't fix a CPU bottleneck by lowering resolution.
You can say you hate or don’t like 30 without acting as if it is a technical possibility based on everything we’ve seen from footage.
Digital Foundry has videos on GTA, I highly suggest you all criticizing watch them before sounding ignorant in my mentions.
For the ignorant folks in my comments:
Many games turn down graphical settings, crowd size, and have far less complex computations to run at 60.
Example: Cyberpunk gets 60 on PS5 by cutting resolution and ray tracing, which is GPU work. GTA VI's limit is the CPU, which the PS5 Pro barely upgraded. Not to mention the NPCs are basically background fodder, they do not have complex computation involved with them.
You can't fix a CPU bottleneck by lowering resolution.
You can say you hate or don’t like 30 without acting as if it is a technical possibility based on everything we’ve seen from footage.
Digital Foundry has videos on GTA, I highly suggest you all criticizing watch them before sounding ignorant in my mentions.