Hello everyone, I'm Struve33 I like to make illustrations. Among other things, I like the fantasy genre, creating stories and anime, so I tend to make illustrations for my fantasy stories in the anime style.
You can see my works at https://t.co/YAp7eqx5ZU
The original plan was to create a fully rendered 3D image later, but I found a contest with about two weeks left to submit something, so I'll do a 2D speedrun using this as a reference XD.
Wish me luck—not in winning, but in submitting on time XD.
#blender#3DModeling
Done! I finished my VTuber.
It turned out well. I would have liked to add more special effects, but between my laziness and the fact that VSeeFace and VRM are somewhat rigid with these effects, I decided to leave it as is.
#blender#vtuber#3Dmodeling
It's looking great! Too bad the mouth movement didn't turn out so well (moral of the story: don't make the mouth mesh like a sticker on the mask). Anyway, now I'm going to work on the expressions.
#blender#vtuber#3dmodeling
Preliminary test in VSeeFace, it works well on its own, which is a relief, but it seems that VSeeFace has issues with emission textures.
#blender#vtuber#vseeface
I've already made the mouth and painted the textures. Now I'm going to do the rig.
I'm worried that, in the end, with so many textures and vertices, it might end up too heavy... but oh well, this VTuber is for me and for testing XD.
#blender#vtuber#3DModel
I've already applied the basic textures, and so far, it's going well. Now I need to create the mouth and paint over the mask's texture.
#blender#vtuber#mask#3dmodeling
I'm worried about the eyes. VSeeFace is quite restrictive with animations, and on the other hand, I'm concerned about going overboard with the number of vertices by adding too many strands in the eyes.
#blender#3dmodeling#vtuber
If you notice, I changed the eyes a bit—I lowered them slightly and also adjusted their shape to make them look a bit more 'friendly.' The way they were before looked weird, depressing, and unsettling, which is good for a drawing but bad for a VTuber.
For now, everything is going well. At this point, the general shape is more or less finished.
Now I'm going to make the eyes... I have no idea how I'm going to do those weird eyes XD. Well, I'll figure it out, it's all about attitude XD.
#blender#vtuber#3DModel
The next thing would be to make a humanized figure of Hornet with normal proportions, but I think I'll make a VTuber model for myself first. I don't know, I feel like one of these days I'll stream something XD.
After several physics tests, I ended up using the old cape I already had XD. But now I think I'll have to make two versions—one with a full cape and another shorter one to show the armor.
#blender#hollowknight#Hornet#3DModels