Meet the main character of #GoblinGarden, our upcoming tiny game demo for #SteamNextFest!
She ran away from an abusive lord and now seeks to protect her precious garden at all costs, will you help her?
#indiegame#IndieGameDev#bevy
Oh, it’s our Poisonshroom! 🍄
It creates a noxious gas, but don’t worry
✅ Way less damage to the nature than actual pollution
✅ The damage is totally offset by the fresh fertiliser piling around it
Fantasy problems need fantasy solutions😈
#IndieGame#GameDev#StrategyGame
👀What are we seeing?
Are those gas clouds from pollution caused by big corporations?
Oh, wait, we are in the fantasy world!?
Then what is it...
#GoblinGarden#indiegame#IndieGameDev
I don't care how long it takes. I don't care what it requires of me. I will do whatever it takes to have a fully self-sufficient game dev studio.
I've faced crazy challenges, but no matter what I've gone through, I've always come back to game dev.
Thank you for following me 🔥
"How the hell does this thing not fit!? Never had that problem before."
"Wait, you want me to attack what?! First it was bows and arrows, now it’s ferns and flowers?"
"Is there any chance I could be... reassigned? Maybe to other... duties? Shit..."
#GoblinGarden#IndieGameDev
Meet the main character of #GoblinGarden, our upcoming tiny game demo for #SteamNextFest!
She ran away from an abusive lord and now seeks to protect her precious garden at all costs, will you help her?
#indiegame#IndieGameDev#bevy
"Sorry, boss, I’m late. Too much chopping. Too much meat. What’s that? Do I know how to chop plants? Boss, I ain't no gardener... but I do know how to make a salad. Now bring me those green bastards!"
#GoblinGarden#indiegame#IndieGameDev
"Sorry, boss, I’m late. Too much chopping. Too much meat. What’s that? Do I know how to chop plants? Boss, I ain't no gardener... but I do know how to make a salad. Now bring me those green bastards!"
#GoblinGarden#indiegame#IndieGameDev
Refactoring your own code is fun, you can complain about yourself, go through all stages of grief and still learn something 👨💻
I learned that in #GDScript properties don't require a field to store its value…
My bad, documentation clearly states it 🤷
#GodotEngine#gamedev
@_rubeki Multi-player adds complexity BIG time, only exception I think is when you can allow yourself purely server side logic and clients only sending inputs and presenting, but still, you have this layer in between...