Is melee too strong? Personally I think it's all perfectly balanced. Argument for playing assassin when there's 2 recon players on a team is null & void.
Enjoyed the #MarathonServerSlam. At first impression I had intuitively felt that behind the presentation and overall vibe there wasn't much in the way of a game, and it felt quite bland. Most of the items looked like they belonged in Minecraft and underneath it all there was //
Enjoyed my first stream back in nearly 4 years. Humbled to see so many familiar folk show up.
Technical issues aside, much to work on and sort out for building things up and onwards.
Back tomorrow!
We can discuss the limitations of services, assets, software, what's "freely" available to streamers and brands alike, the fact design options are all too similar but I honestly think it's just people's limited imagination.
This isn't exclusive to art either I should add. As communities grow and develop it's not uncommon to discover and gain inspiration from others. It's just unfortunate that inspiration is misconstrued to equal success, at any level, and it happens all too often.