I tried the Final Fantasy XVI demo and while so much of it is top notch (visuals, grandeur, etc…) when one element is so much worse than others it really pulls you out of the experience. Did they really look at core loco and say, “yup that’s good enough”? https://t.co/nZALesbnDl
Example-based Motion Synthesis via Generative Motion Matching
paper page: https://t.co/rP1oH6OtoT
present GenMM, a generative model that "mines" as many diverse motions as possible from a single or few example sequences. In stark contrast to existing data-driven methods, which typically require long offline training time, are prone to visual artifacts, and tend to fail on large and complex skeletons, GenMM inherits the training-free nature and the superior quality of the well-known Motion Matching method. GenMM can synthesize a high-quality motion within a fraction of a second, even with highly complex and large skeletal structures. At the heart of our generative framework lies the generative motion matching module, which utilizes the bidirectional visual similarity as a generative cost function to motion matching, and operates in a multi-stage framework to progressively refine a random guess using exemplar motion matches. In addition to diverse motion generation, we show the versatility of our generative framework by extending it to a number of scenarios that are not possible with motion matching alone, including motion completion, key frame-guided generation, infinite looping, and motion reassembly.
Waiting for my flight to GDC and over hearing a conversation where the phrase “it’s just not part of my brand” was used multiple times. My eyes can’t roll back into my head any further…. 🙄
JC is a great presenter and this talk has some good tips for those that want to make their own motion matching system! First GDC in a few years for me.
I'll be at @Official_GDC in a few weeks to talk about how we're using motion matching at Electronic Arts. Hoping to see lots of friendly faces while I'm there!
https://t.co/DcvI7bJDhu #GDC2023#gameanim#animation#gamedev
I’ve been enjoying replaying GTA IV recently on the steam deck, an amazing and wonderful experience… however the offline mode is *horrible*. Rockstar is making it genuinely worse than it needs to be. But basically offline mode for GTA doesn’t work and it makes me very sad.