Working on Seasick a game about marine environments and climate change.
Snow Powered Game Developer in Canada.
Making games on a raspberry pi.
Owner of Khitori
Was designing rooms for #Starveil dungeon generator. We want to have new dungeon layouts each season. So I made a tool that helps create maps that we can export and tweak. Hopefully we have dungeons to playtest with soon! #screenshotsaturday#godotengine#arpg#gamedev#indiedev
Haven't posted here in ages but here goes
Nearly late for screenshotsaturday but here I am.
Been working on some quick skill animations today, including, the healing station skill, icicles and some others. #gamedev#GodotEngine#pixelart
I still didn't mention it, but my game Seasick is now on #Steam and part of #NextFest A strategy game about sea critters and how climate change and trash affects them. #indiedev#GodotEngine
https://t.co/nXK8a4jT2H
@talecrafter I'm working on a strategy game similar to Into the breach, where you play a sea environment and have to protect your fish & squids from hordes of trash and climate change. https://t.co/nXK8a4jT2H
@Akien Wow, thanks for the mention, that was unexpected !
Just want to point out that it wouldn't be without this wonderful engine that I must say works wonderfully on my raspberry pi 4 :D
@thenaughtysquid Been using a raspberry pi 4 as my main computer for over a year now. My electricity bill thank me every month :D Welcome to the club if you choose to do the jump!
@G1Bordeaux Working on a game where you play as sea creatures and you get bullied by trash, temperature rises and sea acidification. Fun for the whole family, but most importantly I hope to raise awareness :) Still very early in development.
@Ajo1322 Working on a game where you play as sea creatures and you get bullied by trash, temperature rises and sea acidification. Fun for the whole family, but most importantly I hope to raise awareness :) Still very early in development.
@talecrafter If I would eventually scale up, I'd say not more then 4-5 on a single project, what I would do past that is developing another project with the rest of the team I think (So if we were 10, we'd be making 2 projects with more often then not 5 people on each)
When you spend the day breaking your game to make a huge refactor โ ๏ธ
At least I took some time to add some simple animations, need to give some dopamine to my brain ๐ฆ#Seasick#gamedev#GodotEngine#indiegame