@CandleJuic @LimbusCompany_B Indeed, I am a bit anxious because I thought that walpurgis would arrive soon (that was early April) and I would need a lot of shards. I come for the story too, I am the old PM fans, following every updates of LoR, but recently had time to play this game(change job).
@CandleJuic @LimbusCompany_B My main point is , 00 Burn/Rupture teams are fastest for both new&old players, nerfing them is unnecessary, just make all of us wasting more time in MD. Who wins?
@CandleJuic @LimbusCompany_B I start playing during 7.5-2 and quickly passed all chapters in a week. When I begin to challenge Hard MD, all I have is West 2 Ish, Flower Sang, 10 Rod, N Sin, Heishou Outis &Ryo. Using them can pass Hard MD but slow in normal, so I build a cheap Rupture team with many 00 ID.
@warble132@LimbusCompany_B I believe you and those who want to challenge themself could do that, but my opinion has always been focused on opposing the nerfing of all players. Of course you can play MD in any way you like, but obviously there is no need to support a nerfing aimed at slowing players.
@warble132@LimbusCompany_B Without Glimpse, Lei Heng just a powerful ID but acting slower than most IDs(His utilization rate of Burn gifts is not high yet, like butterfly and feather). Every BOSS could take you several turns and make Burn team more slower than others.
@warble132@LimbusCompany_B Provide your arguments and refute my viewpoint. I have read your response under other comments, said that Burn team can clear 10 levels without Glimpse, and it is still very fast without Glimpse in normal MD, so they can nerf it. I deeply doubt this.
@OsseousObserver@LimbusCompany_B True dude, but I think most of them just prepared enough shards. We also have to face another walpurgisnacht and Arknights Collab.
@punishedblondie @KichiMitsurugi@LimbusCompany_B πThis funny guy just disturb under every comment he can see. Entering his profile page makes me feel like he's just be plagued with too much leisure.
@LimbusCompany_B Summarizing my point, the necessity of balancing MD, a mode that requires repeated playing, is dubious. Buffing teams that are not as comfortable to play can provide some of the few pleasures for old players, but nerfing the fastest teams is only unjustly harming the majority.
@LimbusCompany_B KJH always symbolically plays MD with his full level team during some live stream, ignoring the fact that players (especially new players) are difficult to balance the main storyline and MD's fast team, forcing them to waste a lot of time in MD and earn their money to obtain IDs.
@LimbusCompany_B Two days ago I wrote an email to PM official email, patiently explaining how disgusting KJH's recent actions were (including changes to MD, cutting Railway 6 and 8.5-2, etc.), and suggested that he should provide a survey like 8-30 for these truly important changes.
@LimbusCompany_B MD requires you to play many times for EVERY WEEK. Try to play without using chicken and you will know the trouble of Burn teams. It's ridiculous that you still have to face bosses with frighteningly high HP in difficult mode. It is fundamentally unbalanced for Burn.
@LimbusCompany_B It's a terrible thing to imagine a future - KJH can nerf any ID/EGO that hind him to launch a COOOOOL design, with only Lunacy x1300 and 3β Guarantee Decaextraction Ticket x1(usually 80+ shards), and ignore all the destruction he left behind.