Hi,
I am a filmmaker based in India. I have written a short episodic Quantum thriller called "Quanta", Global IP Prospective.
I was wondering if you would like to read the first five episodes, so that we can talk further about the possibilities of creation. #ai#seeddance
holy sht look at the massive scale of these elemental attacks.
hollywood spends literally hundreds of millions on cgi physics like this.
they hire entire teams just to simulate water splashing against pirate ships.
seedance 2.0 just generates it instantly for practically nothing.
the traditional vfx pipeline is totally GONE at this point.
studios simply cannot compete with this level of speed and cost.
we are witnessing the end of an era right now.
Elon Musk on why Optimus is so brutally hard to build (hardware side):
“The hands are the majority of the engineering difficulty of the entire robot.”
Human hands evolved insane sophistication — ~27–28 degrees of freedom, complex tendon web (mostly forearm muscles), crazy dexterity.
No supply chain exists. Tesla had to design every single actuator, motor, gearbox & electronics from physics first principles.
“Harder than Cybertruck or Model X…
somewhere between Model X and Starship.”
Optimus v3 finally aiming for true human-level hand performance.
The “hands problem” is massively underestimated.
The Motion Picture Association of America (MPAA) and Disney have filed a lawsuit against ByteDance over the Seedance 2.0 project, alleging "massive copyright infringement."
Watch this video, and you'll understand the real reason for Hollywood's panic: survival. In the past, producing such high-quality CGI footage required massive special effects studios and budgets of millions of dollars. Now? The cost is almost just a few cents.
Played around with Seedance 2.0 on Saturday.
(Early Access Courtesy of CapCut CPP).
I made a short.
Its the easiest one I've ever made.
Very, very impressed with model and its a definite game changer.
WIll do some more testing...
After I get some sleep 😴