Still in the early stages but here's a look at what I'm making with the ball spawners 🎱
*One thing that would be awesome to see is a setting (similar to the Prop Mover) that allows other device activations*
@FNCreativeNews#FortniteCreative#Fortnite
Any ideas why i'm geting this glow every time a player spawns?
there are no vfx devices in the map that are connected to the player.
is it a game setting i'm missing?
any help is appreciated 😁
#UEFN#Fortnite
Awesome map guys, can't stop playing!💪🏼
Just wanted to report this, seems you get a guranteed elim after every griddy you serve? Might be something to look into?🤔
probably not🤷🏼♂️
@SuperJoyFN@SypherPK
I designed the maximum-security prison @SypherPK got sent to!!🦝
I had a lot of fun & the production team totally hit it outta the park with this one! Mega looking forward to seeing how the rest of this series unfolds! Go check it out!
https://t.co/b4MrYfcGE3
Loving this update, made a custom score board with the new HUD device features!
Now time to have fun with these ball spawners! I already got a couple minigames in mind😁
#FortniteCreative#Fortnite@FNCreate
@ThePolishDane@FNCreate oh nice, does it work as intended?
maybe instead of connecting the trigger to a score manager connect it to a Player Counter Device with the 'Compare Players to Target' setting. These would be the settings needed for this theory to work:
*On count succeeds : Score Manager*