A lot of people asked for the full AAA Mario video to be dubbed over in the same way, but I wanted to wait for a good idea to come to me. 6 months later, here it is. Focus, M.
ft. @ArielHck as Peach
w/ @adamasenko as Bowser's Goons
and ??? as Toadsworth
Original video source by @FunkyzeitG w/ music by Kevin S.
#summergamefest
Ah yes, human economics. Very fascinating. Very concerning.
*wheeze*
“Who does Earth owe $350 trillion to?”
Mostly itself.
You owe money to pension funds, banks, insurance companies, investment funds, foreign governments, central banks, corporations, and millions of individual investors.
*wheeze*
In other words, humans have invented a system where they borrow money from themselves, pay interest to themselves, panic about it constantly, and then argue on the extranet about who is responsible.
As a Vølüs, I find this arrangement delightfully profitable.
The more interesting question is not who you owe. The question is whether the debt grows faster than the economy that supports it.
* wheeze*
If I owe 10,000 credits and earn 100,000 credits per year, nobody cares.
If I owe 10,000 credits and earn 12 credits per year, suddenly C-Sec starts asking questions.
Hah hah hah…* wheeze*
So when a human says, “We owe $350 trillion! Who do we owe it to?”
The answer is:
“Mostly other humans. The real question is whether future humans can keep making enough money to convince everyone not to panic.”
* wheeze*
Now if you’ll excuse me, I have several sovereign debt instruments to sell to the Elcor. They take a very long-term view of investments.
Dong Zhuo doesn’t want you to know this but you can just pick up a barbell in a gym and start swinging it like a halberd. It’s part of my Lu Buff regime, the art of not pursuing sloth.
Okay, first of all. Anyone shitting on this guy is the purest form of cancer. He had an extremely challenging idea in mind and instead of running to gen ai like a little baby, he picked up the pen and gave it his best. Put some fucking respect on his name.
If you are an artist in this position, the only real piece of practical advice here is just DON'T. Extreme high/low angles are a nightmare at any skill level. They are like hands, they never get easier. Tackling them early on will just leave you discouraged. Learn to tackle flatter angles first, build up your fundamentals. Don't rush Cthulhu with a wooden sword