The Making Of: Gun Trails, A Killer Playdate Exclusive & The Most Surprising Shmup Of 2023 https://t.co/dUxrus1sJJ #TheMakingof#Playdate#YoyogiGames
blue revolver -- one of my favorite shmups, the one that got me into the genre and into making my own games- has an amazing new update in beta testing rn
buy blue revolver https://t.co/pU3IkBMNAj
https://t.co/BCoWD5P9b2
new compiler daemon idea, nice live coding for C
tui inspiration + font by @usgraphics
video on masto (bird site uploader doesnt work): https://t.co/Qn5RYtMzdO
#playdate
Chromahertz is now LIVE on Kickstarter! 🕯️
It's a bullet hell game all about counter attacks. Draw with colorful chains to reflect bullets, and strike your foes as you warp to safety.
Please help fund my game! I REALLY WANT TO MAKE THIS GAME!! #gamedev#Kickstarter
the people are shouting: "Bandcamp Friday"
in honor of this day, i've released the music I wrote for the animated film Quarter Till Victory (links below)
it's a short collection of tunes, so please pay what you want OR nab it for free!!
Here's a small Interview talking about my new photobook- The Last Game Centers 最後のゲーセン [English Subs] https://t.co/JeP7jLE5fa hope you like it and please share and RT all you arcade lovers!!!!!!
life isnt some assembly line that needs to be optimized. we aren't our output. this wave of productivity influencers & ai doofuses are only interested in maximizing without consideration to quality and meaning.
build what matters to you, with intention.
I am selling a 100% authentic, legit Akai Katana CAVE board today. It is on the CV1000-D platform. I store my CV1000 boards in shockboxes, so you get that too. Serial verification: https://t.co/zKzimE1Xi4
$6250 PayPal F&F, message me on discord if interested, RT appreciated.
The SDL3 GPU API has landed in main!
I don’t think Sam and I realized how much heavy lifting we would be doing on the rest of SDL3 when I originally conceived of the GPU project, so I’m grateful that Ethan and his team took charge of this work.
huge accomplishment from
@flibitijibibo, my pal cosmonaut et al
a cross platform gpu layer is a _huge_ boon for SDL3 and adds (to me) the last major puzzle piece to SDL (bonus points if @TylerGlaiel s frame pacing goes in too tho :) )
https://t.co/DeQx0XHHLe
@LostPixel17@ocornut fwiw, they have acknowledged their use of LLVM for the basis of their toolchain and contributed back to the linker https://t.co/hgRxYN4QMo
not saying they couldnt do better, but its not so black and white