A low poly model of my robot. I am planning to add post-processing cel shader to my game, so I hope my choice to use low poly models with simplistic materials (No PBR) is the right decision.
#UE5#gamedev#indiedev
Is it even possible to create anything meaninful in #UE5 UEFN Verse?
I thought about creating a floating device (like a hovercar). But found no physics, no raytraces, nothing basically except basic Fortnite functionality.
Am I missing something?
#UE5#indiedev#gamedev
This little guy in my hitbox class was costing me 10fps!
I knew there was some overhead to a Tick when it isn't grayed out but WOW.
I guess anything adds up when there are hundreds of it present in a level. ๐
@_Jambax You just did not work in projects heavy on UI. Think F2P games, football managers, etc. They already use MVVM pattern or some sort of. It's not just a "health bar". It's the whole database that needs to be rendered in UI.