@63skies_@domontovich@bstategames@nikgeneburn why? thats how trading / the economy works.. like since 1000 years brother... look at resell ps5 pro or something like that. earlier it was horses or sheeps..
@SiegerFCN@HSV Das du uns allen hier wenigstens deine Intelligenz mit deinen Tweets unter Beweis stellst, anstatt lieber die Zeit in etwas sinnvolles zu investieren ist ja die Hauptsache. Vielen Dank dafรผr!
@SiegerFCN@HSV Junge musst du Langeweile haben. Selbst wenn, was interessiert dich das? Fang was mit deinem Leben an anstatt hier so eine Scheisse zu schreiben du Witzfigur.
Mad to think HALF the players that play Tarkov play in PvE. This is a problem with all FPS games in 2026.
You have a small core community that are insane at the game & dominate the casual players so bad they want to just play against AI. Also cheaters, no matter the numbers have massive consequence in a looter shooter too.
Fair fucks to PvE'ers, I can see why.
First 2โ3 weeks of the season were AMAZING, but...
Since then, so many things have crept through, and the lack of fine-tuning seems like itโs pushed people away and even created many balancing problems.
I do think that the PvP within itself is so poor that players would rather fight AI on PvE than have to deal with players on PvP who donโt move or interact with the gameplay.
So many years of punishing mechanics have led to a meta that is so defined that it ruins the enjoyment for many unless you adapt to it, and in my opinion, I think this is where EFT becomes a drain on peopleโs enjoyment.
After playing many hours of Icebreaker, itโs made me realise more and more that a PvE experience against difficult AI is way more fun than dying to players who donโt move and camp.
Now, yes, I understand I have contributed to that as a means of content, and in some ways, been hypocritical, but from my perspective there is only so much annoyance you can take in a game like EFT before you learn to adapt or move on.
I think this is a big problem for a lot of players. They simply donโt want to deal with it when they can just PvE with their friends.
I personally donโt think PvE was a perfect addition, but as time has gone by, I kind of understand the reasoning now.
All of the things that make EFT frustrating lead players into ways of winning easier because the game is promoting that type of gameplay because of things like mechanics, features, bugs, desync, etc.
I was really hoping BSG would put a big emphasis on perks and pushing players to improve at the game, but I think itโs set in stone unless BSG is willing to compromise and lay off on some restrictions.
At EFTโs core, I believe the game is a true PvP game, but so many years have gone by since that game captivated myself and many others.
The quality of fights within raids has been reduced to using the cheesiest methods of winning, and I think that one of the main problems with people not wanting to play PvP is that itโs just not appealing when most raids become predictable within how players play a raid:
Get a good key, camp that area, wait for players, kill them and profit.
2019โ2020 EFT was the best PvP experience of any game Iโve ever played. Full raids, dead players everywhere, and an urgency to be present for a fight so you could potentially get tons of player gear. Lucrative maps such as Shoreline, Reserve, etc. The game was overflowing with stimulation and interaction.
I think EFT is 10x better now than itโs ever been, but it comes at a cost to the PvP experience. We just donโt have an enjoyable endgame with player interaction anymore.
I could be completely wrong, but from my perspective, if nothing starts to change, I could honestly see EFT becoming a way more popular game designed around PvE, which is sad to me, but the signs are there.
50% of players partaking in PvE over seasons while the main focus of the game is PvP is crazy, It just goes to show how much the audience has changed and also how much people are willing to put up with until they make the switch.
I always use old Lvndmark videos as an example of what we lost. Those types of raids are what kept people entertained, both from a viewer perspective and by playing themselves.
There is so much valuable feedback in those old videos that BSG could use to revitalise the PvP interactions, but I feel like they probably donโt care.
Big long yap, I know, but I thought Iโd share some thoughts.
Overall, EFT is one of the best games of all time, but I do think there are some major concerns for the future of the game, that being said I am looking forward to future content and seasons but changes are needed I think even down to a balance point of view.
@nikgeneburn@tarkov 50% of the whole playerbase plays pve?
thats not good and it says a lot.
i hope @bstategames and @nikgeneburn will take that information and change something about the servers, desync, packetloss issues and so on, that people are coming back to pvp/season...would be amazing.