Bethesda employees say HR made them remove a small memorial they created for coworkers who were laid off during Microsoft’s recent Xbox job cuts.
According to the Bethesda Game Studios Union, employees in Rockville, Maryland, put together a “Celebration of Service” display with photos of former coworkers to thank them for their work.
The union says HR had it taken down almost right away because it was in a shared office space.
“Unfortunately, HR made our office manager take this down almost immediately. They said because it’s in a common area, it had to be removed.”
“We’ve used common areas for many things as a team, including fan works, but HR seems to believe that a Celebration of Service is inappropriate.”
@lihachev >а есть реальные люди, не AGI проходимцы, которые «за 9 часов самостоятельной работы в 5 часовом лимитном окне получили «абсолютно чумовые результаты»?
реально, как это заебало уже...
@Seilah_fire Я могу тебе скинуть нутрициолога, она берет в районе 100 евро в месяц. Буду эфиры, разбор твоего кейса. Но ты должна будешь также скидывать еду, иначе никак.
@Seilah_fire к сожалению, простых путей нет. У меня не получалось, пока я не вложенил силы, дисциплину и времени и денег в это. Остальное - все иллюзия и самообман
Talking to smarter folks than me, I'm convinced many of the AI folks in my timeline are full of shit.
Nobody is "running 20 agents over night" and building stuff for actual users. Maybe some are building internal tools or disposable software. Maybe.
But building software people like using? That doesn't get hacked on day one or blow up after the 3rd user? Nope.
I don't even understand what that's supposed to look like. Do you work out a 57 pages document that perfectly describes what you want to build and then summon 14 agents and have them run wild for 6 hours? And what comes out on the other end isn't a broken pile of shit?
Nope. Not buying it.
PS: it may also be that I have an IQ of 82 and can't figure it out.
Kubernetes isn't a scam. People don't just realize what it is, and what it brought to the world. What Kubernetes did to the world is to teach and bring Control System theory to the masses. With control system, you could run software at scale like never before. If you design your software in closed feedback loops, you can have, just like a machine, an ongoing stable system running for 7/24, that can self recover and steer itself.
People trying to use other orchestration systems, had to work and implement all of it themselves. And most of them didn't had proper primitives, so it was very brittle. With Kubernetes, you have /status, the reconciler/controller-runtime framework, requeues and CRD's. If you use all of these together, you can build a feedback loop, and apply control systems knowledge. And with Google's push, it became the winner.
There is a really nice book about it: "Designing Distributed Control Systems: A Pattern Language Approach". It's actually about machines, not software (like how to build proper big machines that can run 7/24). But if you read it, you immediately see how the patterns in the book described, are actually primitives used by Kubernetes ecosystem.
this video will teach you a lot about Claude Code and other agent harnesses, even if you know a lot about them. the more you understand how these harnesses work, you'll have an easier time working with them.