Less than an hour to go!! This has been a wild journey, thank you so much to everyone who joined us on it.
#TableManners is out on #Steam at 10am.
https://t.co/4vwwko9e4o
The Kickstarter for Overmorrow is finally live, and so is the new trailer! Please, please consider supporting this solo dev, it means the absolute world! ๐ฑ๐ฅฐ
https://t.co/K17jajtZus
#indiedev#videogames#trailertuesday#gamedev
We thought it was important to show behind the scenes of what Super Spline is like, it's hard to show the culture that we strive to create in simple black and white text, please take a few minutes for a glimpse at what we offer! #animation#gamejobs
The O-FISH-AL #IAmFish trailer is here! ๐
Four fin-tastic friends will have to Swim, Roll, Fly and Chomp their way to freedom!
Add it to your @Steam Wishlist today: https://t.co/RK7E6uQE8N
#Madewithunity
Here's a new thing we're prototyping! A not at all dystopian Fulfilment Centre Simulator (working title). Pick the items, pack the items, send the items and dodge the robots. Early days yet but we're thinking couch co-op for maximum chaos.
#UnrealEngine#UE4#indiedev
1300 nightfalls in Destiny need matchmaking. These drop rates on palindrome at 1270 is painful. 2 drops and Iโve been running it non stop for 3 days ๐
@bluescrn I have both! I'm in the habit of writing something quickly in Notepad, especially if it's throwaway stuff. Saves me having to remember everything throughout the day xD
Melee combat design is the art of creating rules that determine when/how a player or enemy are allowed to hit each other. The inclusion of key rules determines the playerโs technical burden. Letโs compare God of War/ Sekiro who have similar mechanics. #gamedesign#combatdesign ๐งต