Today, an article about my game studio was published in the prestigious and legendary Czech gaming magazine Level. It’s a huge milestone for me and truly an honor. The article also features my game Sancta.
Many thanks to @levelcz magazine and Jan Horčík @farey for the wonderful article.
Steam:
https://t.co/m2iFASd7pV
#GameDev #IndieStudio #SanctaGame #LevelMagazine #CzechGames
Atmosphere is everything to me.
Every corridor, every shadow, and every distant sound in Sancta exists for a reason.
The game is now nearly complete, and the full release is planned for early autumn.
Judge for yourselves.
Sound ON🔊
#Sancta#indiegame#horrorgame#darkfantasy #UnrealEngine
Atmosphere is everything to me.
Every corridor, every shadow, and every distant sound in Sancta exists for a reason.
The game is now nearly complete, and the full release is planned for early autumn.
Judge for yourselves.
Sound ON🔊
#Sancta#indiegame#horrorgame#darkfantasy #UnrealEngine
Thanks, I really appreciate that! I'm glad you like it.
For me, atmosphere is all about lots of small details working together, not just graphics or music. I checked out your project and I really like what you're doing with the lighting. Keep following your vision and keep going.🤝
Sancta is still alive, and development is in full swing.
I’m working on it solo, and most of my time is currently focused on building the game itself,
which is why updates haven’t been as frequent as I’d like.
A lot is happening behind the scenes — and you’ll see it soon.
#indiegame #gamedev #horrorgame #ue5 #indiedev