Don't mind me, just watching #ONEPIECE〜 virtually.
(Been spending the last couple of months on a major redesign of frndship. With voice/video networks and 3D worlds, there're lots of different ways to hang out now)
#electron#threejs
Really impressed with the performance I've been able to get out of @threejs and #r3f. Staying around 50-60fps, and this is without finished draw call optimization.
(Using WebGL, not WebGPU, I sort of soft-locked myself out with the r3f version I'm using)
#3D#blender#threejs
I just wanted to say: I am very grateful for all the thoughtful comments on this video. I read all 1000+ of them. Nearly brought me to tears
I can’t promise I will go back to regular uploads. Im very passionate about XR. Youtube, not so much. But I won’t abandon it like I have
For the past couple of months I’ve been developing a digital closet / avatar system that lets you turn your real clothing into avatar cosmetics with just a picture or 2. I’ve been having a blast.
@tprstly @marcusckane I had a theory that the pack and cable design was partially intentional to kind of adopt an iPhone + hmd design in the future. Something like the Nreal glasses. So the Apple Vision (non-Pro) or rumored Apple Glasses will be an iPhone accessory, instead of standalone, maybe?
One of VRChat's most requested features has just entered open beta: Groups!
This is the first stage of a feature we anticipate will become core to the VRChat experience. Want to learn more? Watch the latest development update:
https://t.co/nIBt666s5s
#mocopi is supported in #VRChat! We teamed up with Sony to integrate their mobile motion capture solution, on both PCVR and Quest!
VRChatはソニーと提携し、PCVR版とQuest版の両方で、モバイルモーションキャプチャー「mocopi」に対応しました!
@raynosbySony will tell you more!
Today I fixed a bug with our Blender plugin, enabling it to work with v3.3. This enabled the use of Geometry Nodes for the first time on the Voxon Photonics VX1.
Thanks, Manuel Casasola Merkle for the .blend file, available at https://t.co/OtYPqsDOH1