T&S is built around team-filled structures.
Payouts do not depend only on who personally invited someone. Movement can come from the whole network, so your position helps shape how your cycle develops.
#GameFi#Positions
When you activate a T&S level, the system places you inside your upline’s structure – either in the first line or in the second line.
That position affects how the structure begins to form around you.
If you are in the first line, part of your tree may also be connected to your upline’s structure.
If you are in the second line, you are still part of the same team flow, but from a different point in the structure.
12 Levels: Pricing, Patterns, and Payouts
T&S runs on 12 sequential levels priced in IGT. Each level costs double the previous one minus 10%: starting at 10 IGT and climbing to 6,426 IGT at the top. This scaling balances entry costs against payout potential.
The cycle alternates between two structures: two levels use S6 (seven slots: you plus two first-line and four second-line partners), then one level uses S3 (four slots: you plus three partners). This S6-S6-S3 pattern repeats four times. S6 pays from your second line, S3 pays directly from your three partners.
When you complete all 12 with auto-functions enabled, your net profit hits around 17,600 IGT. You can run unlimited cycles in parallel. At level 12, upgrade funds stay in your wallet instead of buying the next level.
Why does this matter?
Your participation helps fund system growth, strengthen token stability, and support future Royaltrix payouts for NFT holders after the new system launches.
Every level activation in T&S includes a 10% allocation to the Ecosystem Fund Pool. It stays inside the system to support long-term growth.
#TokenEconomics#SustainableGrowth
As new positions fill, the level starts producing again through a fresh cycle. So one activation is not just a single pass – it can keep bringing returns as the structure reopens and refills.
Reactivation lets one level keep working more than once. Instead of ending with a final cashout, the last payout is used to buy the same level again and restart the cycle.
#TSMechanics#ReactivationStrategy
In T&S, the trigger point is fixed:
— S6 – on the 4th payout
— S3 – on the 3rd payout
By default, it happens automatically, with no new deposit from you.