@MrsWebsterDEL5 To be honest I think having technology just for the sake of saying you're 1:1 makes that technology not as meaningful. I'd rather students have to partner up or share and improve the quality of instruction using that tech (communication, etc.) than just give everyone a device.
@AlhassaMansaray I think social media in the classroom can been a tricky thing to incorporate and manage. While I know it is relevant to our students lives and that it will keep them engaged, teaching them proper use is extremely important before implementing it in the classroom.
@RMos088 I think their effectiveness depends on the quality of questions that are used within the game. I think they are best used as quick gauges of understanding on topics than deep understanding which could be better assessed through application or creation based projects.
@miketenutowilmu Being out of the classroom for 3 years now, I'm not familiar with the most current educational games, however my elementary students always request to use Prodigy in the lab for free time. Our district uses Nessy for reading and iReady/Dreambox for math.
@MsEwasko @LovesEdTech Do you know if they have other chapters (say in Kent County)? I'd love to be able to ask them to come in to present and talk to our students! #wuedt6020
@ptrcstarkey36 I have not tried peer coaching in my current role. We were starting to phase this in when I left the classroom to start my new position as a related arts teacher. Sadly we don't get to participate in PLCs either but I would be open to doing both.
@ptrcstarkey36@jedelenELA_ I love that you mentioned teaching students how to use privacy and restrict features on social media to increase their cyber security! 👏👏👏
@ptrcstarkey36@HarroldManskEDT I second Padlet. I can see the benefits of it but when first introduced to the tool it didn't work for me. Perhaps now with more time to have experimented with it, I think I could use it more effectively.
@HoresMegan I would think using things like Flip (flipgrid), programs like Screencastify, or even VoiceThread to allow them practice speaking or reading and then hear themselves to improve cadence, inflection, etc. It could be beneficial to all readers not just English learners.
@MsHale302 A benefit to coding are strengthened problem solving skills when debugging occurs. Students have to be aware of how code will work and what sequence to use to effectively run their program. I think you could use scratch to make a book report or project come to life.
@DE2FL_librarian @McAcg302 @McCoolWILMu I couldn't agree more! I used FlipGrid or Flip as it's called now all the time during remote learning but now I rarely use it. Like you I'm not sure the reason why the shift away from using it; perhaps it's due to being face to face again. #wuedt6020
@EdTechLaura The tool I like the best for collaboration among students is GSuite with google docs, slides, forms, etc. The benefits are endless with this tool because students can work simultaneously on one document in real time. Additionally it can be accessed anywhere! #wuedt6020
@EdTechLaura Our district uses Lumio by Smarttech which is similar to Nearpod or PearDeck. This allows students to provide answers to prompts or work which can then be shared collaboratively and discussed whole class. #wuedt6020