This week's newsletter is out! We feature the daily iOS & Android post-release journal of Game Dev Tycoon, an amazing game created by @GreenheartGames.
See our full content selection by subscribing here: https://t.co/LUi3Tp2g2J.
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There are several player's categories, but it still difficult to be precise when talking about human behavior. @GameAnalytics goes into player "taxonomy" and made this article to help you refine your target:
>> https://t.co/RwnFoWoVbX
#indiegame#indiegamedev#gamedev#indiedev
Check out this postmortem of Constantin Bacioiu, creator of Ebony Spire: Heresy. Discover why you shouldn't expect awesome results even if your game is good.
>> https://t.co/DEx1TXrXfi
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This week's newsletter is out! We feature the postmortem of @TheIronOath made by @sennin_, coming back on the successful crowdfunding campaign they managed.
See our full content selection by subscribing here: https://t.co/Kw7OeIuDXP.
#indiedev#indiegame#indiegamedev
Acquisition isn't the only way to reach top charts of #AppStore and #PlayStore stores, here are some marketing tips to optimize your downloads and ranking in this article made by @GameAnalytics.
Check it out >> https://t.co/4Ig6djp8Ks
#indiedev#indiegamedev#gamedev
Defining the core mechanic of your game and time you're ready to spend on it before developing anything is crucial. Discover why and how to be ready through this great article from @chriswade__ >> https://t.co/fSJmkOWMyo
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A great podcast on how to lead and manage game designers hosted by @m_katkoff with Florian Ziegler, lead designer at @TheFiremonkeys studio. Open wide your ears and learn.
>> https://t.co/WnJGsbEtZO
#indiedev#indiegamedev#gamedev
Our last newsletter is out! This week, discover the experience of @DavidWehle applying a DYI marketing strategy for his production, The First Tree. See our full content selection by subscribing here: https://t.co/gSv8NFu8TC.
#indiedev#indiegame#indiegamedev