HabitPath — your simple, clean habit tracker — is getting an iOS 26 redesign.
A smoother glass UI, modern layout, and better habit tracking flow — focused on clarity, consistency, and motivation.
The new update (v2.1.0) is now live on the App Store 👇
https://t.co/pXaDddVesu
#iOSDev #buildinpublic #indieapps #HabitTracker
Here is how I handle the RetroCam app (https://t.co/mPHHor0edO) on iPhone Duo:
RetroCam is a camera app with retro filters, and I wanted to make sure the app feels good to use no matter how you’re holding the device, so I built out a few split-view tweaks:
Dual-screen split: Viewfinder and shutter on one screen, photo history/journal on the other.
Left-handed vs. right-handed mode: A quick toggle in settings flips the main camera controls to whichever side your thumb actually reaches.
Flexible orientations: The layout and viewfinder adjust cleanly whether you’re folded, unfolded, upright, or sideways.
It’s always satisfying getting controls to feel natural when dealing with weird form factors and folding screens.
Everything is done and built using Xcode 27 RC , so I’m going to ship this update very soon!
Check out the video 👇🏻
#iOSDev #SwiftUI #IndieDev #BuildInPublic
For me, app updates usually get approved in less than 24 hours (most of the time just half a day).
Not sure about brand new apps in the past it was around 2–5 days.
But seeing all these instant 4.3 rejections lately definitely makes me skeptical about submitting new builds until they're super polished.
Have 2 in the pipeline right now that I'm taking extra time with!
@vietspacecorp@WilkeBuilds True, but if that $11k budget is managed properly, you shouldn't cap at $10k.
The initial ad traction should trigger App Store algorithmic boosts and organic discovery, so the real yield should be much higher.😬
Here is how I handle the RetroCam app (https://t.co/mPHHor0edO) on iPhone Duo:
RetroCam is a camera app with retro filters, and I wanted to make sure the app feels good to use no matter how you’re holding the device, so I built out a few split-view tweaks:
Dual-screen split: Viewfinder and shutter on one screen, photo history/journal on the other.
Left-handed vs. right-handed mode: A quick toggle in settings flips the main camera controls to whichever side your thumb actually reaches.
Flexible orientations: The layout and viewfinder adjust cleanly whether you’re folded, unfolded, upright, or sideways.
It’s always satisfying getting controls to feel natural when dealing with weird form factors and folding screens.
Everything is done and built using Xcode 27 RC , so I’m going to ship this update very soon!
Check out the video 👇🏻
#iOSDev #SwiftUI #IndieDev #BuildInPublic
Downloaded Xcode 27.1 Beta this morning and spent some time updating HabitPath for iPhone Duo - foldable devices!
With a little pair-programming assistance from Gemini, I revamped the habit dashboard layout so it seamlessly adapts when transitioning between folded and unfolded wide-screen views on the iPhone Duo simulator.
Can’t wait to ship this as soon as the official Xcode release lands! (Or test it out on TestFlight soon 🚀)
Current version of Streaks - HabitPath is v3.0.0 available on the Apple App Store 👇
https://t.co/uh111GqZkr
Here is a quick look at the updated daily overview and chart layouts in action 👇
#iOSDev #SwiftUI #IndieDev #Xcode #BuildInPublic
@FlocAmbergang held up better than i thought tbh, biggest headache was one bottom chart part, had to pull it out into its own SwiftUI component to make it behave properly when folding/unfolding. rest was mostly ok once i got the size class logic sorted
@zcoderrr ended up with two actual layouts not just one that stretches. normal view is VStack, header on top. duo open swaps to HStack, header on the left side + divider, content on the right. Simply use horizontalSizeClass to decide which one shows
@iamvishal16_ios yeah dashboard was the messy one 😄, the two panes really do fight for space at first. had to break some parts into their own component just to get it working properly across fold states
Building apps left and right meant my iPhone storage was constantly full of screenshots and screen recordings 😭
So I built Cleaner Pro to delete all the clutter at once! Dropping on the App Store soon
#appdeveloper#iosdeveloper#indiedev#cleanerapp#iosapp
Appreciate the deep breakdown! Honestly, I'm still early in my journey and don't have massive data tracking set up yet, so I'm just iterating based on patterns I've seen work elsewhere.
I do have a skip button from step 3 onwards as a safety valve for friction. Will definitely watch how it affects early engagement!
Currently designing a new 9-step onboarding experiment for my habit tracker app - HabitPath.
Testing whether a longer, more personalized setup phase actually improves long-term user retention, or if shorter is still better.
#swiftUI#iosdev#indiedev#buildinpublic
@bank23232525 One of my apps is also facing the same , while my other 2 apps just got approved for an update in just less than a day. But this app is still in “waiting for review” as an update and it’s been sitting there since last Friday