@toca_ssj This is religious believers contributing tithes to their church, not making a prepayment. Paying the money five months in advance allows their revered church to earn more interest.
@CapRichard3@DaveZajicek5@synaesthesiajp User X firmly believes that the company's revenue is generated out of thin air, that they should pay their employees high salaries, and that they should not earn profits from consumers.
@CapRichard3@DaveZajicek5@synaesthesiajp You should know that X users have always complained that Nintendo is greedy and evil, refusing to let them play games for free and banning the distribution of pirated games. This is why Nintendo's finances are healthy, because they make money..
@Vaisuil@DostoNeko@Pirat_Nation Long before companies like VISA entered the gaming market, Steam was known among Asian creators for discriminating against Japanese indie game developers, and the West even touted scumbags who publicly humiliated Japanese game developers more than a decade ago.
@Vaisuil@DostoNeko@Pirat_Nation Seeing the E33, which lacks any innovation, being touted as an unprecedentedly great JRPG simply because it doesn't use Japanese art style, makes this claim of "we don't discriminate" very unconvincing.
@AUTOMATON_ENG Westerners will support Valve because they discriminate against Asians. No matter what Valve does to Japanese games, they will still idolize Valve, claiming that he saved the video game market.
@DostoNeko@Pirat_Nation File a lawsuit? Westerners will support Valve because they discriminate against Asians. No matter what Valve does to Japanese games, they will still idolize Valve, claiming that he saved the video game market.
@Skyblade12@Pirat_Nation File a lawsuit? Westerners will support Valve because they discriminate against Asians. No matter what Valve does to Japanese games, they will still idolize Valve, claiming that he saved the video game market.
@UnderdogGamer0 Nintendo did make a requirement at one point: Fire Emblem was required to stop making sequels if it didn't sell 250,000 copies. But that was because Fire Emblem didn't even sell 200,000 copies during that period, making it a completely unprofitable business.
@SDarkrift@Onimushi You're wrong, it was Valve that did it. These kinds of problems existed long before companies like VISA got involved. Asian independent game developers often joke that listing their games on Steam is like winning a lottery.
@SDarkrift@Onimushi It's interesting that Valve discriminates against and over-censors Japanese indie games, yet in the West Valve is constantly hailed as a representative of the fight against DEI.
@atuhru Rare's classic game genres have similar representative works on current Nintendo consoles. If they had a new idea for a 3D platformer, they would definitely use it in a new Mario game rather than Banjo, so acquiring these IPs would not make sense for Nintendo.
@atuhru For Nintendo now, what matters is not the IP itself, but the game genre that the IP represents. For example, due to the overlap with Super Mario Bros., Wario no longer releases 2D side-scrolling games, but only releases party game collections like Wario Maker.
@G__R__A__G@GenePark To be precise, in Japan, if a company needs to lay off a large number of employees, it must convince the government that it is necessary "to maintain the company's operation."
@Dameshachou@GenePark The author has retired, and because this is a work with a story highly characteristic of the author, Nintendo could not find a replacement to write a new story.
@Ryangofett_2490 →Spending hundreds of dollars to buy character skins in COD
→Keep complaining about games that originally cost $60-70 and don't have any extra paid content not being discounted.
→Finally, they began asking why game companies tend not to make single-player games.