@GhostsSoup@Yahtzeh you probably don't have to do any of this if all you care about is making smash mods, the community does not appear to have an issue with people like you. but you got a bible verse in your bio and the way you're acting you are definitely not seeing the light of heaven
@GhostsSoup@Yahtzeh brother stop tweeting at me and start working on your apology. I'll give you a quick list to get you started
all the shit from 2019
deleting all your previous responses
how you behaved in that kotaku article
sneaking back in under a new name
mizumi if you're reading this (and I feel like you probably are) the first step towards forgiveness is to publicly take accountability. and you've got a lot to take accountability for. until you've done that I don't see how any rational person can forgive you
Mizumi is an unsafe member of any community he's in, and you need to do whatever you can to get him out of yours. I collected as much of the evidence as I could find into this doc to explain why. https://t.co/WYWSoLJz7k
@nanobuds47 also regarding "but he's changed and grown as a person", if he really intended on making amends he wouldn't have snuck in under a new name. people will see him for the first time later and not know who he is.
also I read his "apology". there's no accountability. he's not changed
@nanobuds47 I understand that everyone else around you was also making the wrong choices but I really don't think that's an excuse. the smash community has known problems and if you're not better than the people around you then you're simply part of the problem yourself
@hubsterheck@ChrisZi35224801 @Williord4 .zs is zstd compression, I've been compressing it manually with the zstd command line utility. (I use compression level 19 to make the filesize approximately match up but I don't think that matters)
@GrandPOOBear I would be surprised if there wasn't a basic level editor in the wild already by next weekend, the formats this game uses are not complicated. something on lunar magic's scale will take much longer but I think it's inevitable. save your money for the fun stuff imo
@SpencerlyEverly the flower voice lines are bwavs, which aren't a new format. I'm using citric composer for this (it plays the voice clip twice in the actual game but the meme cuts it off anyway so I didn't bother fixing it)
@BaronStijn you don't need to hex edit. the object placements are the byml files in BancMapUnit, you can convert them to yamls with SwitchToolbox and then just edit them in a text editor. still tedious! but way easier