@Case_Portman@DustyDreamGames Been following your work since early Flynn Son of Crimson days. Inspiring to see you achieve this goal. I hope I get where you are someday ๐ช
@mirrutatep I'm suprised no one is asking about the background. I guess the 'best' style depends on what type of background that character will be at. But my vote would go for #6 because I feel like it would stand out well in any type of background
@GameMakerEngine I believe the license I had, I could export for win, mac and linux for commercial use. And I remember there was the option to buy for mobile and buy for web, which I didnt have.
@BerserkBoyGame My game is no where near as big as yours, and I started having panic attacks 2 weeks ago because of the exact same stress you're feeling now. I understand the goal and the will to reach the finish line, but please do not neglect your mental health and take care of it.
@MackiePalmer_ @NotJamGames Making UI in gamemaker is a pain in my ass and I have never been able to do it on my own. Did you follow any guides or tutorials that you could share?
@Solluco_ I saw that you are using Gamemaker studio to develop Ratyrinth. Making full menus with sub-menus in Gamemaker is very hard for me. Did you follow a guide or tutorial to make this?
@jamirblanco do you have some video that shows the initial sketches? And the progress made until the final result? Would be interesting to see how Lilith came to life
@GameMakerEngine I have sent 2 requests to Yoyo about this. I think it would be nice to be able to change the text colour of our custom functions to make the code more readable, to be able to see at first glance which functions are built-in and which are mine.
@DidiGameBoy Wow just this art alone made me interested in checking out the game! But... in my opinion it is a mistake to not include the steam link in the tweet. You shouldn't make players have the work of going through your profiles looking for a link.