Dicen que a las personas buenas la vida siempre les devuelve algo bueno.
Aquí tuve la oportunidad de conocer no al arquero, sino al ser humano. Y puedo decir, sin duda, que la persona es aún más grande que la leyenda. @vozinhanews
Wayne Rooney on the half-time show:
“My favourite bit of the half time show was when it finished… I like all of them artists but I thought it was crap.” 😂😂
Tumbrl user KylieStudios found the Theme Song and CGI Animation Test for the scrapped "OSWALD THE LUCKY RABBIT" series by Matt Danner and Disney Digital Network (Circa 2016-2018)
A live-action/animated hybrid series by Jon Favreau and SPA Studios debuts 2027 on Disney+.
we’re funding this show the GLITCH way😎(but way smaller scale🔺)
if we sell enough of these little guys with @Makeship we can make more episodes!
campaign live NOW! only a couple weeks
If you beat this level as a kid, your brain was doing the same fifty-hour training researchers now run on adult volunteers in a lab. Action gamers react about 45 milliseconds faster than non-gamers and make decisions a quarter quicker without sacrificing accuracy. Brain scientists at Rochester and Geneva have been measuring this for over twenty years.
The level is Mine Cart Carnage. Eighth stage of Donkey Kong Country. November 1994. Built by a team of twelve working out of a village in rural Leicestershire. It was the first time the game ever took control away from you. The cart started rolling. You couldn't slow it down. You had to time jumps between broken tracks while lizards drove carts at your face from the opposite direction. And the cart weighed more than you did, so every jump messed with your landing.
Daphne Bavelier at the University of Geneva has spent her career studying exactly this kind of game. Her 2003 Nature paper showed that fast-paced action games physically rewire the brain's attention circuits. Fifteen years later, Bediou and colleagues combined dozens of these studies into one big review of the field. You get sharper at picking out what matters and ignoring what doesn't. Spatial puzzles get easier. And in one Bavelier experiment, gamers figured out made-up vocabulary from a fake language in twenty minutes. Non-gamers needed forty.
Rare bought Silicon Graphics computers, roughly eighty thousand pounds each, to build this game. Those were the same kind of computers that animated the dinosaurs in Jurassic Park. A single picture of Donkey Kong, rendered on one of those computers, took up more memory than an entire Super Nintendo game could hold. So Rare built a compression trick from scratch and squeezed the 3D models into flat images the console could actually run. The computers ran all night. A massive air conditioner kept the machines from frying, while the team worked through the summer heat with no AC of their own.
9.3 million copies sold. Nintendo spent sixteen million dollars marketing it in America alone, more than triple the industry average. Every kid who got stuck on Mine Cart Carnage and kept restarting until they beat it was running the same kind of experiment neuroscientists now study in their labs. Fifty hours of it.
Sánchez profesor en la URL, no toleraba el plagio y amenazaba con enviarte a convivencia si querías debatir tu nota, con la posibilidad de expulsión de la facultad. Y luego lo ves como decano de la UPANA votando a favor del descarado plagio de Consuelo Porras.
Adam P recently did a college lecture where he spoke on Reccardi’s methods for appeal, I feel as though more young cartoonists should look to info like this instead of John K‘s blog lmaoo
‘Smiling Friends’ director David Hootselle has announced his own animated pilot ‘SHORTAGE ELECTRIC’
The pilot starring Zach Hadel, Gianni Matragrano and Eloediel took him 2,572 days to create.
This is why myself & so many other creators are trying to go Indie to share our stories because we've endured so much abuse from the industry😫
Anyway, I made a Magical Girl meets roller skating show called "WHEELS & ROSES"🛼✨
Pls support our pilot and indie animation‼️
#AHORA El Gobierno indica que la investigación arqueológica 04-2026 que actualmente se lleva a cabo en el marco del proyecto denominado "Ampliación del Campus Universitario, Torre de Parqueos, Universidad de San Carlos de Guatemala, zona 12, Guatemala, Guatemala", no requiere, bajo ningún concepto, el cierre de las instalaciones de la Universidad de San Carlos de Guatemala, ni la suspensión de sus actividades académicas. Vía David Alvarado
El sistema entero no sirve. Se roban la USAC, no se puede evitar. Se roban las Cortes, no se puede evitar, se roban el MP, no se puede evitar. Se elige un presidente en apariencia honesto, no puede ejercer el poder.
Estamos jodidos.