@Zambony grats, that's a better statement than the one the dev said where it led to people in my replies calling me the n word and faggot and other shit nonstop
so because I supported and subbed to the game despite not liking where the story is going, despite being a player since tbc and financially backing the game so wow forever could even get made, I’m gonna be seen as a lesser player and subject to bs since I also play retail lol
I'm seeing a lot of discourse about who WoW Forever is being made for and while I cannot speak for anyone else on the team I can speak for myself. I am making WoW forever for the classic gamer and for the millions of people who have had their accounts lapse over the years because they were not satisfied with changes that were made to the game. Whether those changes were to the art style, the story, social aspects, game design, or changes to their favorite class.
I did not spend the last year of my life relearning and mastering how to do things like we did it 20+ years ago for retail players. I could have taken it easy and just kept doing things like I had done for the past 8 years on retail...because I was much more familiar with it and it actually takes a lot less time to do (height maps on textures do a ton of heavy lifting). Because the reality is that the majority of retail players wouldn't care and would probably actually prefer it. But I felt I had a duty to uphold an artistic vision and integrity that millions of people expect from us. But not just for our players, but for my co-workers past and present who worked on it over 20 years ago. If I could not create something that resembled their work then I failed not only them...but myself.
Please do not take this as me throwing any shade at retail players or the retail team because I am one myself...but I wanted to make Forever as authentic of a Vanilla experience as possible. This involves making decisions wildly different than retail. It means holding the line against changes that create a domino affect down the road. It means keeping friction and inconveniences in the game. It means finding friends and forming groups with strangers and being social!! Because WoWs social aspects have always been the pillar of the game and over the years it has slowly been chiseled away at with changes that allow you play alone.
Since the day I started working on the Riverglades I have lived by three sayings.
"Convenience is the death of the journey."
"If you're making a game for everyone then you're making it for no one."
"Every change we make incurs a debt to the authenticity of the game and sooner or later that debt will be paid."
These are my core beliefs and I had a specific group of people I was targeting with my work. These beliefs cannot be shaken and I will try to hold the line against anything that goes against them and will continue to pester the team about things that feel out of place.
That being said, my hope is that Forever will pull in as many people as possible, whether you are a retail gamer, a classic gamer, someone who hasn't played in years, or even a new player. I hope you can all remember what made this game so special in the first place and that starts with understanding why we are so passionate about keeping it authentic.
so because I supported and subbed to the game despite not liking where the story is going, despite being a player since tbc and financially backing the game so wow forever could even get made, I’m gonna be seen as a lesser player and subject to bs since I also play retail lol
current overgrown house. we definitely need photography tools in the future imo (i don't need anything gpose level, but being able to position your camera without zooming / your character in the way would be lovely)
A recently datamined Tune-O-Tron 6000 decor suggests that a personal jukebox may be coming to player housing!
#Midnight#Warcraft
https://t.co/MStgUysPnL
We've datamined a few new Artisanal Interior rooms in the latest Patch 12.1 build, including a preview of the new Springtime Westfall Barn!
#Midnight#Warcraft
https://t.co/MxUQqCo2Wd
@stellagosa fr. catgirls for thalassian coded because thalassian elves are cat-like but also half middie-elezens are also thalassian coded. bungirls have a strong nelf feeling for me