This is a summary of Akuma’s okizeme setups using frame kills, along with examples for different situations and how to vary your options.
0:00 – Okizeme from +31F
https://t.co/F3cMwavNdP frame kill
→ throw from +5F
→ meaty st.LP
cr.LP → st.LP (or st.LP → cr.LP) → meaty https://t.co/Tel2GModKK
0:21 – cr.LP → https://t.co/Zl0I7Tezjh (+5F situation)
→ throw
0:29 – Drive Rush setups
→ https://t.co/Zl0I7Tezjh frame kill > DR st.LP meaty
→ show overhead / low options
→ DR light fireball meaty
In Burnout:
→ cr.LP → light fireball meaty is also effective
1:07 – st.LP → https://t.co/dZS0R9M0sH (±0F)
→ meaty cr.LP
1:17
→ Instead of using a frame kill, you can walk forward to recover about 0.1 Drive gauge
1:24 – +32F situations (LK Tatsu → HK Tatsu / 6HP > TC > MP DP)
after frame kill
→ cr.LP ×2 → meaty https://t.co/Tel2GModKK
2:08 – MK Tatsu → LK DP
2:24
→ HK Tatsu → dash DR → meaty st.LP
2:46 – 6HP > TC
→ dash DR → meaty st.LP
2:54 – MK Tatsu
→ https://t.co/Zl0I7Tezjh DR → meaty 6HP
2:59 – LK Tatsu → HK Tatsu
→ dash DR → st.LP → throw
→ DR 6HP meaty
3:12 – Note
After MK Tatsu → LK DP:
cr.LP → light fireball
overhead follow-ups
can be reacted to and punished with Perfect Parry, so use them carefully.