@Gh0stArcade Survivor:
Tenacity
Calm Spirit
Left Behind
We're Gonna Live Forever
Sole Survivor
Open-Handed
Up The Ante
Autodidact
Metal Of Man
Buckle Up
Flip-Flop
Red Herring
Self-Preservation
Overcome
Boon: Dark Theory
The perks being on this list are my opinion, fee for a discussion.
@Gh0stArcade Killer:
Deathbound
Dying Light
Gearhead
Hangman's Trick
Hex: The Third Seal
Knock Out
Overwhelming Presence
Stridor
Territorial Imperative
Claustrophobia
Blood Echo
Bamboozle
I think these perks could use a rework and others need a rework.
@DeadByBHVR
Playing on th jigsaw map as freddy and i noticed that he can't place his dream snares on the floor. It seems that the cables on the floor or the way the map is coded means he cant place his snares down. This means that he is powerless on the map
@OtzdarvaYT@hunnybe4r I would say deathslinger Is harder because you have to think about the sharpshooter BP bonus and actually hitting whith his shots.
@AliensFireteamE Probably new Xeno's, atleast that's what I think.
I also would like Phalanx to get a buff to the shield where insted of it being folded away on his back its stowed insted giving him a 70%-90% damage resistance from behind.
@AliensFireteamE I see a fair amount of annoyed players in the comments, personally I think that year 1 DLC is more about small additions that are more fleshed out, then in year 2 it will be baced more about the war whith Hyperdyne and Weyland, whith new maps and classes...
@Decodonize @AliensFireteamE A kind of descent idea for the additional special Xeno's could be the Xeno carrier, basically bigger Xeno that has face huggers on it's back, be nice to see and to kill the huggers earlier fire could be used.
@AliensFireteamE I think I've just noticed something about the symbols of the perks, the ones whith an ammo clipto the left is probably gonna be the reload on condition, however there is one whith the clip to the right whith a skull so it probably gives bk ammo on weak point kill.